SwiftCore - Modern Practice Core v4.5.9

SwiftCore Is a New Generation Practice Core Plugin
  • Crash fix — rare background thread crash patched; no player-visible effect
  • 9/10 scoreboard lines now skip re-processing entirely if they haven't changed (kills ticked up = only 1 line re-parsed, not all 10)
  • Remaining re-processing is 3x cheaper — removed unnecessary conversion steps
  • Bigger cache — fewer redundant re-parses for high player counts
  • Net result: scoreboard thread CPU significantly reduced
• Fully Async Scoreboard – Removed all unnecessary main-thread switches from the scoreboard system. All updates now run completely asynchronous.


• Performance Improvement – Scoreboard refresh, instant updates, and scheduled updates no longer switch to the main thread, reducing server thread load.


• Safe Implementation – Each player uses an independent scoreboard instance, preventing cross-player conflicts and ensuring thread safety.


• Optimized Networking – Packet serialization and sending now remain off the main thread, improving scalability and stability.


• Result – Zero additional scoreboard load on the server thread, smoother performance, and better handling under high player activity.
• Async Optimization – Removed unnecessary main-thread switches in multiple data preload systems. Data loading now stays fully asynchronous, reducing thread overhead and improving performance.


• Stats System – Optimized preload process. Caffeine cache and saving now run fully async, as both are thread-safe.


• Ranked System – Improved preload performance using ConcurrentHashMap and async saving, ensuring safe and efficient data handling.


• Kit Rank System – Removed redundant sync switching. Player preload now runs completely async with thread-safe collections.


• Overall Improvements – Better scalability, lower main-thread load, and smoother server performance under high player activity.
• Duel Teleport Bug – Fixed. Players can no longer be teleported away after accepting a duel. The system now blocks duel acceptance if either player is already in a match, FFA, or party game. If the issue still occurs, please update to the latest build.


• Tier Rank Hex Color Fix – Fixed hex color rendering in tier rank placeholders. Colors now display correctly using Minecraft’s native hex format.


• Placeholder Improvement – Works for both global ranked and per-kit tier rank placeholders, ensuring correct formatting across scoreboards and menus.
FFA Entity Optimization – Fixed entity accumulation in FFA arenas. Non-player entities are now automatically cleaned when the last player leaves. Reduced entity usage by over 90%, improving performance and preventing memory issues.


Fire Combat Fix – Fire and Soul Fire are now always breakable to maintain proper PvP mechanics.


Placeholder Fix – Tier rank and tier points placeholders now support multiple formats for better compatibility with scoreboards and menus.


Queue & Duel Fix – Players are now automatically removed from all queues when accepting a duel, preventing teleport or match conflicts.


Overall Improvements – Increased server stability, better performance, and smoother competitive gameplay experience.
We fixed a major entity leak that was causing memory usage and lag over long uptime. Non-build arenas were not cleaning entities after matches, which led to thousands of End Crystals, projectiles, and items stacking in the world.


Now, all arenas (build and non-build) automatically clean entities when matches end. This prevents memory buildup, improves TPS, and keeps server performance stable without changing any gameplay.
Config & File Caching
• Fixed Kit Editor repeatedly loading configuration files
• Now cached once in memory, reducing object creation and GC pressure


Event Performance Improvements
• Optimized world checks from logarithmic to constant-time lookups
• Reduces overhead in movement, interaction, and combat-related events


Message System Optimizations
• Legacy color parsing now runs only once at startup
• PlaceholderAPI detection cached for faster message handling
• Eliminated unnecessary object creation during message sending


Spawn & Interaction Stability
• Added protection against rapid item and command spam
• Prevents performance drops caused by interaction abuse




Overall Impact
• Reduced CPU usage in high-frequency event handlers
• Lower memory allocation and garbage collection pressure
• Improved stability during peak player activity
• Better scalability for large PvP and practice environments
We’ve added a lightweight protection system to prevent spawn item spam and command abuse in the lobby.


How it works
• A short 500ms cooldown is applied when players use spawn items
• Rapid clicking is automatically blocked to stop command and GUI spam
• Normal gameplay remains smooth and responsive
• No cooldown message is shown to avoid chat flooding


Technical Improvements
• Efficient UUID → timestamp cooldown map with minimal memory usage
• Silent event cancellation during cooldown
• Automatic cleanup when players leave or change worlds to prevent memory leaks


This ensures better performance, prevents exploit attempts, and keeps the lobby stable even during high player activity.
Buy a license now
$23.99
EULA
Standard EULA
Use on any projects you own with attribution
Support
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Includes:
Download the resource
Access new updates
Support from the creator
Support duration
Lifetime
Extras
PracticeBot
+ $14.99
CustomKits
+ $9.99
Color Party
+ $12.99
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10,487 Views
67 Purchases
76 Downloads
Jan 26, 2026 Published
Jul 14, 2026 Updated
5.00 star(s)
Average rating (18)
4.3 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
AI use in marketing
No
AI use in product
No
Type
  1. Minigame
  1. Core
  1. Optimization
Game mode
  1. UHC
  1. KitPVP
  1. Practice
Supported software
  1. Bukkit
  1. Paper
Supported versions
  1. 26.1
  1. 1.21
Supported languages
  1. English
Creator
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Share and earn
Refer this resource and earn a 10% commission.
10,487 Views
67 Purchases
76 Downloads
Jan 26, 2026 Published
Jul 14, 2026 Updated
5.00 star(s)
Average rating (18)
4.3 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
AI use in marketing
No
AI use in product
No
Type
  1. Minigame
  1. Core
  1. Optimization
Game mode
  1. UHC
  1. KitPVP
  1. Practice
Supported software
  1. Bukkit
  1. Paper
Supported versions
  1. 26.1
  1. 1.21
Supported languages
  1. English
Creator
Recommended for you
Not yet rated
1 purchase
Paper Dialog Leaderboard
Not yet rated
1 purchase
Not yet rated
0 purchases
Replica Of MC Tier with Website
5.00 star(s) 2 ratings
13 purchases
Is a addon where you can see server leaderboard in discord
Not yet rated
3 purchases
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