- Added chains.yml, a dedicated area to specify effect chains to be referenced with the run_chain effect
- Added onMaxHealth filter
- Fixed is_night condition not working
- API: Added Iterable<ConfiguredCondition>#isMet(Player) as shorthand for using .all { it.isMet(Player) }
- Fixed bug where /talisman give <talisman> <amount> would affect the amount of the base itemstack, leading to duplication glitches with crafting and the talisman bag
- API: Added TriggerGroups (e.g. static_<interval>, custom_<id>) so you can programatically generate triggers with a common prefix
- Added has_item condition; like wearing_<armor piece>, except it just requires any item to be in the players inventory
- Updated EcoEnchants API to 9.x.x (Users using 8.x.x will not have the integration loaded)
- Moved configs to individual .yml files - existing configs will not break, but read the announcement at discord.gg/ZcwpSsE (#news channel)
- (API) Added HolderProvideEvent, with the ability to modify the list of holders that will be provided to the player
