NEW - New ingame settings menu with /market admin settings
NEW - Configurable glow colors for each of the actions
NEW - Signs of shops are now considered part of it and various interactions can be "programmed" to them, allowing you to set different kinds of interactions to your own liking
NEW - Internal shop protection system to prevent it from being blown up by entities, mobs etc.
NEW - Configurable radius of /autostock command in config.yml
NEW - Signs blocking you from interacting with shops and forcing you to use the container itself
NEW - Very rare display error with chestshops rotating the wrong way around after toggling on/off
IMPROVED - Local-storage migration for plugin Shop (https://www.spigotmc.org/resources/shop-the-intuitive-shop-plugin.9628/) now works and will load data properly (detection of different storage file formats)![]()
FIX - No longer shading the imports directly, reducing the jar size (and now once again hosted directly on spigot)
FIX - Players being able to set storage to database in freemode, causing dataloss after restart
FIX - Substore types "EXP" and "Playerpoints" now work properly with the menus to set them and retrieve them
FIX - Startup crashes when failing to load hikariCP
IMPROVED - Better checks for worldguard
IMPROVED - More stable checks when no claim system is installed
Tiny Markets just got a major update that introduces various new features and massive improvements.
From a fully fledged and ingame menu editor to automatic migration from your favourite shop plugins, Tiny Market is expanding its feature suite to become the true and definitive solution for any shop system.
![]()
NEW - You can now fully translate and customize every single description and title of all items in all GUI's, making this plugin 100% translatable.
NEW - Tiny Markets now supports holograms from CMI. You have CMI and DecentHolograms installed at the same time? Define which plugin has priority in config.yml and this will be used to handle the holograms.
IMPROVED - You can now define the max amount of stacks a player can have in stock with permission "tinymarkets.maxstacksize.{amount}". This replaces the old system where this was handled by the actual item amount, which could be very convoluted and complicated due to handling edgecases like items that don't stack to 64. With this new system, you can simply define how many stacks of any item a player may add to stock and the rest will be done automatically. This also comes with a new and improved "overflow stock" view, letting you see at a glance, how many more items are "extra" in your stock.
![]()
IMPROVED - The holograms and itemdisplays above stashes are now slightly more offset to the top, making sure they do not overlap with each other.
IMPROVED - I rewrote one of the batch operations, making minor improvements to write efficiency for the logging. This isn't revolutionary but might be interesting if you have i.e. 200 shops being used accross the network all at once.
Now, users can create a shop by simply shift-leftclicking twice within 3 seconds on any container whilst holding an item in their hand. This lets users create shops in as little as 1.5 seconds - from start to fully stocked.No other plugin comes even remotely close.
In addition, stashes now feature an item-preview of their contents right above them. If you have DecentHolograms installed, this also displays a packetbased hologram with any text you want.
Administrators can also now toggle "quickinfo" texts in actionbar, bossbar or title to make interactions feel even more clear and intuitive.
