- Added custom JS scripting interface for customizing enemy AI behavior with about 10 different pre-made scripts/presets.
- Added 20+ pre-made behaviors to mobs.
- Added LibsDisguise support
- Added configurable sounds/particles to all pre-built behaviors.
- Fixed charging behavior preserving enemy momentum and sending them into the farlands.
- Various config, performance and reliability improvements.
- Full implementation into the other Ultra Series plugins
- Fixed an error regarding 1st hit damage on mobs & after invuln phases not counting
- Recoded enemy handler using Paperweight for easier enemy AI development in future updates.
