- Added support for 1.21.9 and 1.21.10
- Added /us sync command to sync players in the bridge
- Internal Bug Fixes
Hey everyone! UltraSpoof Lite and Pro are now merged into a single jar file. The features for each version unlock depending on whether you use a Lite or Pro key. This unification will greatly simplify ongoing plugin maintenance.
Important Changes
We've updated our supported versions, removing compatibility for pre-1.19 releases. If you're on older versions, you can still use our legacy jars, but we encourage you to upgrade when possible.
Module Management
Modules are now fully manageable via a redesigned, user-friendly GUI.
Bot Improvements include:
- Resolving the bot respawn issue
- Introducing API methods to spawn fake players at chosen locations
Performance & Code Quality
- Major optimizations across the codebase
- Improved maintainability and structure
- Revamped help messages for clarity
- Better ZelIntelligence integration
- Added a console filter to reduce irrelevant bot-related warnings
We hope you enjoy the new update!
You should update your backend jar to fix this issue.
- Fixed bridge player count staying the same when stopping a server
- The messages have been improved and more details have been put.
- The ultraspoof maxout and ultraspoof add commands now have a workloader to not make all the players join the same tick.(Small but additional optimization)
- ZelChat support has been added
- Some more internal optimizations done
