- New conversation generations now don't happen unless there's a player online
- Added config options for separate ZelIntelligence features
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ZELINTELLIGENCE V2 - BETAWe are proud to announce that ZelIntelligence V2 (BETA) is out. Alongside the existing previous message functionality, we've introduced two new features: hands-free conversation generation and replying to mentions in public chat.
These 2 new features extend ZelIntelligence's power to the public side of your server, which makes your server look more alive than it has ever been.
How to use them, you're wondering? There goes a saying by Max Verstappen: "Simply, simply lovely!", and we have adopted it.
Simply, enable ZelIntelligence v2. Simply, put in the conversation topics you want the bots to use (you can use AI to generate them) or keep the existing ones. Lovely, enjoy the beauty of ZelIntelligence v2.
BUG FIXES
Auction house price is now chosen as integers instead of decimals. Module storages are now saved only if they are enabled.
Please keep in mind that new public chat features are currently in beta, and the responses might not be realistic as expected. We will be performing intelligence upgrades to our system which will make the responses more realistic automatically without you needing to update the plugin in the following days.
You should update your backend jar to fix this issue.
- Fixed bridge player count staying the same when stopping a server
- The messages have been improved and more details have been put.
- The ultraspoof maxout and ultraspoof add commands now have a workloader to not make all the players join the same tick.(Small but additional optimization)
- ZelChat support has been added
- Some more internal optimizations done
