- The plugin has been updated for 1.21
- The bug where it used to kick players after team chatting is fixed (PacketEvents fixed it actually)
- You can now define the default Friendly Fire state inside the config. This state will be applied when a team is created.
- Changed Home config disposition system
- Added a disposition for confirm menu
- Made Friendly-Fire on by default.
- Fixed mojang server rate limit
- Max numbers of Allies with permission (team.ally.5)
- Leaderboard not getting settings from its config and not refreshing fixed
- Kills/Deaths not Counted if Stats in spigot.yml is on false fixed
- In Stats GUI, Kills and Deaths have different values buth Deaths report '<Number> Kills' while should be '<number> Deaths' plus its hardcoded and cannot be translated fixed
- /team create command added
- You can now get Leaderboard elements through our API (LeaderboardManager#getLeaderboardTeams())
- You can also now change the commands (/team->/gang or whatever)
- New Placeholders: %zelteams_leaderboardname_<rank>% and %zelteams_leaderboardtag_<rank>% which will only display the name/tag of the team.
Tag System is out, the existing teams will be attributed a random tag and then will be able to change it one time only.
Optimization has been improved and the onDisable data saving has been fixed and improved.
New Placeholders:
- %zelteams_tag%
- %zelteams_leaderboard%
Added Commands:
- /teamreload: Reloads the plugin's configuration files.
- /teamadmin delete <team>: Deletes a team.
- /teamadmin inspect <team>: Inspects a team.
- /teamadmin unally <team>: Unallies 2 teams.
- /teamadmin check <player>: Check which team a specific player is in.
