◈ Welcome to PocketEffects ◈
Find my resource
>> here <<
Ever felt bogged down by the absolute grind of having to collect all the different resources for potions? Hate building towering beacon pyramids just to get a buff in a limited area just to have to tear it down and move it elsewhere? Hate carrying around bottle after bottle of potions or being restricted to a small space or even limited by the short duration times of Minecraft's vanilla potions? Or worse, getting somewhere and realizing that you left your potions/beacon behind? Well, not to worry...
After close to 6000 lines of coding and many hours of work, all crammed into 2 great looking GUIs I give you...
PocketEffects
=========================================================
With just a simple command you have 17 different status effects, each with a number of durations/strengths selectable to keep you powering on with those projects. And these include effects that usually require you to meet specific conditions to acquire or even are just not obtainable in Minecraft.
=========================================================
ShowCase Clips
Showcasing list of effects
Effect Shop in action
List of Effects
=========================================================
A few things to know...
Possible Updates
- There is definitely room in this resource for longer time durations for effects. This addition is probable in the near future.
- OP effects? Because who doesn't want luck 10?
- Permission nodes for the different categories/individual effects? These can be given and taken at will. Maybe as donor perks?
- Discounts for donators? Allow your server donors to buy effects at reduced prices.
- Free effects for admins? Maybe indefinite ones too?
- Sounds for each effect as they are applied? Its the little things that make it better.
- I am open to suggestions.....drop me a message and let me know
Find my resource
>> here <<
Ever felt bogged down by the absolute grind of having to collect all the different resources for potions? Hate building towering beacon pyramids just to get a buff in a limited area just to have to tear it down and move it elsewhere? Hate carrying around bottle after bottle of potions or being restricted to a small space or even limited by the short duration times of Minecraft's vanilla potions? Or worse, getting somewhere and realizing that you left your potions/beacon behind? Well, not to worry...
After close to 6000 lines of coding and many hours of work, all crammed into 2 great looking GUIs I give you...
PocketEffects
=========================================================
With just a simple command you have 17 different status effects, each with a number of durations/strengths selectable to keep you powering on with those projects. And these include effects that usually require you to meet specific conditions to acquire or even are just not obtainable in Minecraft.
=========================================================
ShowCase Clips
Showcasing list of effects
Potion Effects
Advanced Effects
Advanced Effects
Effect Shop in action
Potion Effects
Advanced Effects
Advanced Effects
List of Effects
Potion Effects
Speed
Jump Boost
Water breathing
Regeneration
Invisibility
Fire Resistance
Strength
Night Vision
Slow Falling
Advanced Effects
Saturation
Glowing
Haste
Dolphins Grace
Conduit Power
Health Boost
Hero of the Village
Luck
Speed
Jump Boost
Water breathing
Regeneration
Invisibility
Fire Resistance
Strength
Night Vision
Slow Falling
Advanced Effects
Saturation
Glowing
Haste
Dolphins Grace
Conduit Power
Health Boost
Hero of the Village
Luck
=========================================================
A few things to know...
Open command - /Effects
Thats it...
Thats it...
Because of the way this was built this resource will not work properly for people with OP or the '*' permission node.
I am working on a work around for people in these circumstances.
I am working on a work around for people in these circumstances.
The following entries need to be added to the DeluxeMenu config.yml otherwise it will not even show up
Effects:
file: Effects.yml
EffectsSelector:
file: ES.yml
This resource requires these plugins in order to work
- DeluxeMenus
- Vault
- PlaceholderAPI
- LuckPerms (This can be changed but is recommended)
PlaceholderAPI needs these extensions to be installed in order for it to work. Install these extensions and remember to reload both PlaceholderAPI and DeluxeMenus (/Papi reload - /DM reload)
- luckperms
- player
- sound
- statistic
- vault
Effects:
file: Effects.yml
EffectsSelector:
file: ES.yml
This resource requires these plugins in order to work
- DeluxeMenus
- Vault
- PlaceholderAPI
- LuckPerms (This can be changed but is recommended)
PlaceholderAPI needs these extensions to be installed in order for it to work. Install these extensions and remember to reload both PlaceholderAPI and DeluxeMenus (/Papi reload - /DM reload)
- luckperms
- player
- sound
- statistic
- vault
This resource was made on PaperSpigot in 1.15.2 Minecraft. However, I do not see any reason why it world not work for previous versions of Minecraft. The only limitations I see is taking this resource back past where the effects were introduced...like Hero of the Village in 1.14
Possible Updates
- There is definitely room in this resource for longer time durations for effects. This addition is probable in the near future.
- OP effects? Because who doesn't want luck 10?
- Permission nodes for the different categories/individual effects? These can be given and taken at will. Maybe as donor perks?
- Discounts for donators? Allow your server donors to buy effects at reduced prices.
- Free effects for admins? Maybe indefinite ones too?
- Sounds for each effect as they are applied? Its the little things that make it better.
- I am open to suggestions.....drop me a message and let me know
