● [Pre-sale thread] Kohi's Cubecore ●

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Notifyz

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Hello!

As you can see from the title I am deciding if whether sell or not the pretty exact replica that has been seen on Kohi of Cubecore.
I am not going to fully describe all features because as said I am considering about selling it.
But here are some of main features;

Features
  • Scoreboard - 1.7.x & 1.8.x, no flickering, user friendly..
    11223503b196be22c1d4cd0765af771a.gif

  • Tablist n' Nametags - Shows users red or green depending if they are in same squad/team.
    4771724070ce848d943e705700552dc5.png

  • Kit Management - Allowing users with interaction of anvil to save, load or delete x kit.
    f4537f3e55b60a92c96a320bea5e1d79.gif

  • Potion Management - Allowing users with interaction of brewing stand to retrieve all kind of potions or simply full empty slots.
    327e69db3e66d56abcf6945eefbd25c5.gif

  • Armor Management - Allowing users with interaction of chest to retrieve items for pvp classes or just quickly equip x class.
    74ac9c34e86a4c474d646b5f08c4eb77.gif

  • Full team system - All commands such as create, disband, invite, info... Right now being stored in flatfile and soon if development of this project will be continued will be optioned for database.
  • Full system teams - All system teams already created such as Safezone and Warzone.
  • Full system events - I didn't want to exaggerate with events so I let only two events here and those are Koth and DTC.
    c7d6f79cfd09724a224d3df6a2921cfd.png

  • Chicken logger - As seen on the Kohi if you would leave in the combat, the chicken logger would spawn for you.
  • Full timer systems - All timers needed such as PVPTag, Enderpearl, Teleportation timer...
  • Full classes system - All needed classes such as Archer, Bard, Rogue, Miner-Builder...
  • Full StaffMode system - Fully customazible and easy to use for staff.
  • Commands
    • Essential commands required for Cubecore
    • Few other non default operatable commands for users.
  • And of course much more...!
I will include only settings as others haven't been fully finished.

Code:
############################
# ||    ||  ||||  ||||||  ||  |||||| ||  ||  ||||||  #
# ||||    || ||  ||   ||    ||  ||      ||||     __|| #
# ||  |||| ||  ||   ||    ||  ||||     ||    ||         #
# ||    ||  ||||    ||    ||  ||       ||    ||||||     #
############################
BORDER_SETTINGS:
  OVERWORLD: 3000
  NETHER: 2000
  END: 1000

CHAT_SETTINGS:
  FORMAT:
    TEAM: "&9(&3SQ&9) &3%player%&f: %message%"
    PUBLIC: "&7[&6%score%&7]%player%&7: &f%message%"

CLASSES_SETTINGS:
  WARMUP_DELAY: false
  ARCHER:
    ENABLED: true
    COLORFUL_ARMOR: true
    NAME: "Archer"
    WARMUP: "10s"
    SPEED_COOLDOWN: 60
    EFFECTS:
      PASSIVE:
        DAMAGE_RESISTANCE:
          AMPLIFIER: 1
        SPEED:
          AMPLIFIER: 2
    EQUIPMENT:
      HELMET: LEATHER_HELMET
      CHESTPLATE: LEATHER_CHESTPLATE
      LEGGINGS: LEATHER_LEGGINGS
      BOOTS: LEATHER_BOOTS
  BARD:
    ENABLED: true
    NAME: "Bard"
    WARMUP: "10s"
    MAXIMUM_ENERGY: 100
    ENERGY_PER_SECOND: 1.0
    BUFF_RADIUS: 25
    BUFF_COOLDOWN: 10
    BUFF_DURATION: 5
    SELF_STRENGTH: false
    HOLD_ITEM_MESSAGE: true
    EFFECTS:
      PASSIVE:
        DAMAGE_RESISTANCE:
          AMPLIFIER: 1
        SPEED:
          AMPLIFIER: 1
        REGENERATION:
          AMPLIFIER: 0
      USABLE:
        SPEED:
          CLICKABLE:
            ENERGY: 30
            AMPLIFIER: 2
            DURATION: 120
          HELDABLE:
            AMPLIFIER: 1
            DURATION: 120
          MATERIAL: SUGAR
        SATURATION:
          CLICKABLE:
            ENERGY: 30
            AMPLIFIER: 1
            DURATION: 120
          HELDABLE:
            AMPLIFIER: 0
            DURATION: 120
          MATERIAL: WHEAT
        INCREASE_DAMAGE:
          CLICKABLE:
            ENERGY: 45
            AMPLIFIER: 1
            DURATION: 120
          HELDABLE:
            AMPLIFIER: 0
            DURATION: 120
          MATERIAL: BLAZE_ROD
        DAMAGE_RESISTANCE:
          CLICKABLE:
            ENERGY: 40
            AMPLIFIER: 2
            DURATION: 120
          HELDABLE:
            AMPLIFIER: 0
            DURATION: 120
          MATERIAL: IRON_INGOT
        REGENERATION:
          CLICKABLE:
            ENERGY: 35
            AMPLIFIER: 1
            DURATION: 120
          HELDABLE:
            AMPLIFIER: 0
            DURATION: 120
          MATERIAL: GHAST_TEAR
        JUMP:
          CLICKABLE:
            ENERGY: 30
            AMPLIFIER: 3
            DURATION: 120
          HELDABLE:
            AMPLIFIER: 1
            DURATION: 120
          MATERIAL: FEATHER
        FIRE_RESISTANCE:
          CLICKABLE:
            ENERGY: 35
            AMPLIFIER: 1
            DURATION: 120
          HELDABLE:
            AMPLIFIER: 0
            DURATION: 120
          MATERIAL: MAGMA_CREAM
        INVISIBILITY:
          CLICKABLE:
            ENERGY: 50
            AMPLIFIER: 1
            DURATION: 120
          MATERIAL: FERMENTED_SPIDER_EYE
        WITHER:
          CLICKABLE:
            ENERGY: 50
            AMPLIFIER: 1
            DURATION: 120
          MATERIAL: SPIDER_EYE
    EQUIPMENT:
      HELMET: GOLD_HELMET
      CHESTPLATE: GOLD_CHESTPLATE
      LEGGINGS: GOLD_LEGGINGS
      BOOTS: GOLD_BOOTS
  MINER:
    ENABLED: true
    NAME: "Miner"
    WARMUP: "10s"
    INVISIBILITY_LEVEL: 30
    EFFECTS:
      PASSIVE:
        FAST_DIGGING:
          AMPLIFIER: 1
        NIGHT_VISION:
          AMPLIFIER: 0
        FIRE_RESISTANCE:
          AMPLIFIER: 0
    EQUIPMENT:
      HELMET: IRON_HELMET
      CHESTPLATE: IRON_CHESTPLATE
      LEGGINGS: IRON_LEGGINGS
      BOOTS: IRON_BOOTS
  ROGUE:
    ENABLED: true
    NAME: "Rogue"
    WARMUP: "10s"
    SPEED_COOLDOWN: 1
    JUMP_COOLDOWN: 1
    EFFECTS:
      PASSIVE:
        DAMAGE_RESISTANCE:
          AMPLIFIER: 0
        SPEED:
          AMPLIFIER: 2
        JUMP:
          AMPLIFIER: 1
        REGENERATION:
          AMPLIFIER: 0
    EQUIPMENT:
      HELMET: CHAINMAIL_HELMET
      CHESTPLATE: CHAINMAIL_CHESTPLATE
      LEGGINGS: CHAINMAIL_LEGGINGS
      BOOTS: CHAINMAIL_BOOTS

KILLSTREAK_SETTINGS:
  ENABLED: false
  ITEMS:
    TEMPLATE:
      NAME: "TEMPLATE"
      COMMAND: "give %player% Lamborghini"
      KILLS: 100000

LOCATION_SETTINGS:
  EXIT: []
  ENTRANCE: []
  OVERWORLD: []

MISCELLANEOUS_SETTINGS:
  ARROW_LIMITER: true
  BEACON_STRENGTH: 1
  BLOCKHIT_HANDLER: false
  BOAT_HANDLER: true
  DEATH_SIGNS: true
  DEATH_LIGHTNING: true
  ENTITY_LIMITER: true
  ENDERPEARL_GLITCHING: true
  ENDERPEARL_REFUND: true
  ENDERCHEST_HANDLER: true
  NETHER_BOMBING: false
  DEATH_MESSAGES: true
  DURABILITY_HANDLER: true
  STRENGTH_I_NERF: false
  STRENGTH_II_NERF: false

ENCHANTMENT_SETTINGS:
  PROTECTION_ENVIRONMENTAL: 2
  PROTECTION_FIRE: 3
  SILK_TOUCH: 1
  DURABILITY: 3
  PROTECTION_EXPLOSIONS: 3
  LOOT_BONUS_BLOCKS: 3
  PROTECTION_PROJECTILE: 3
  OXYGEN: 3
  WATER_WORKER: 1
  THORNS: 0
  DAMAGE_ALL: 2
  ARROW_KNOCKBACK: 1
  KNOCKBACK: 0
  FIRE_ASPECT: 0
  LOOT_BONUS_MOBS: 3
  LUCK: 3
  ARROW_DAMAGE: 5
  ARROW_FIRE: 1
  LURE: 3

POTION_LIMIT_SETTINGS:
  STRENGTH: 0
  INVISIBILITY: 1
  REGEN: 0
  WEAKNESS: 0
  INSTANT_DAMAGE: 0
  SLOWNESS: 1
  POISON: 1

SCOREBOARD_SETTINGS:
  TITLE: "&6Cubecore"
  WRAPPERS:
    ENABLED: false
    WRAPPER: "&7&m------------------"
  TIMERS:
    ARCHER_MARK:
      NAME: "Archer Mark"
      TIME: "15s"
      COLOR: "&e&l"
    COMBAT:
      NAME: "PvP Tag"
      TIME: "30s"
      COLOR: "&c&l"
    ENDERPEARL:
      NAME: "Enderpearl"
      TIME: "16s"
      COLOR: "&3&l"
    WARMUP:
      NAME: "ClassWarmup"
      COLOR: "&a&l"
    LOGOUT:
      NAME: "Logout"
      TIME: "30s"
      COLOR: "&4&l"
    SPAWN:
      NAME: "Spawn"
      TIME: "10s"
      COLOR: "&a"

STAFF_MODE_SETTINGS:
  ENABLED: true
  STAFF_CHAT: true
  REPORT: true
  REQUEST: true
  ITEMS:
    TELEPORTATION:
      ENABLED: true
      ITEM: COMPASS
      AMOUNT: 1
      DATA: 0
      NAME: "&bTeleport Compass"
      LORE:
      - "&7Right click block: Move through"
      - "&7Left click: Move to block in line of sight"
      SLOT: 0
    INSPECTION:
      ENABLED: true
      ITEM: BOOK
      AMOUNT: 1
      DATA: 0
      NAME: "&bInspection Tool"
      LORE:
      - "&7Right click to inspect player inventory"
      SLOT: 1
    FREEZE:
      ENABLED: true
      ITEM: ICE
      AMOUNT: 1
      DATA: 0
      NAME: "&bFreeze Player"
      LORE:
      - "&7Right click to freeze player"
      SLOT: 4
    WORLDEDIT:
      ENABLED: true
      ITEM: WOOD_AXE
      AMOUNT: 1
      DATA: 0
      NAME: "&bWorldEdit Wand"
      LORE:
      - "&7Use this to change blocks"
      SLOT: 2
    XRAYER_GUI:
      ENABLED: true
      ITEM: DIAMOND_PICKAXE
      AMOUNT: 1
      DATA: 0
      NAME: "&bXrayer Gui"
      LORE:
      - "&7Right click to open inventory with miners"
      SLOT: 6
    RANDOM_TELEPORTATION:
      ENABLED: true
      ITEM: RECORD_10
      AMOUNT: 1
      DATA: 0
      NAME: "&bRandom Teleport"
      LORE:
      - "&7Right click to random teleport"
      SLOT: 8
    STAFF_GUI:
      ENABLED: true
      ITEM: SKULL_ITEM
      AMOUNT: 1
      DATA: 3
      NAME: "&bOnline Staff"
      LORE:
      - "&7Right click to random teleport"
      SLOT: 3
    VANISH_ENABLED:
      ENABLED: true
      ITEM: INK_SACK
      AMOUNT: 1
      DATA: 10
      NAME: "&bVanished: &aTrue"
      LORE:
      - "&7Right click to disable vanish"
      SLOT: 7
    VANISH_DISABLED:
      ENABLED: true
      ITEM: INK_SACK
      AMOUNT: 1
      DATA: 8
      NAME: "&bVanished: &cFalse"
      LORE:
      - "&7Right click to enable vanish"
      SLOT: 7

SERVER_SETTINGS:
  NAME: "MC-Market"
  TEAMSPEAK: "ts.mcmarket.com"
  STORE: "store.buycraft.com"
  WEBSITE: "www.website.com"
  MAP_NUMBER: 1
  TIMEZONE: "Europe/Ljubljana"
  HWID: ""
  STARTUP_COMMAND: "savedata"

As said I have to consider about whether selling it or no, if I would be selling it I want to hear your quoted price on this.

Please don't trash and don't post stupid and non relevant questions because I will ignore them.
Thank you for your time!
 
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Rj

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Random sword name generator ?[DOUBLEPOST=1530506799][/DOUBLEPOST]& does the world reset everyday?
 

Notifyz

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LOOOL.

Looks great Notifyz, high quality as always. $35/copy?
Thank you. Yes I was thinking about about 40 maybe.[DOUBLEPOST=1530535519][/DOUBLEPOST]
Random sword name generator ?[DOUBLEPOST=1530506799][/DOUBLEPOST]& does the world reset everyday?
It does have random name generatoe if you mean for the beacon interaction.


Regarding the world, no I haven't added that as I never actually noticed that it was restarting everyday :eek:?
 
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iron768

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Thank you. Yes I was thinking about about 40 maybe.[DOUBLEPOST=1530535519][/DOUBLEPOST]
It does have random name generatoe if you mean for the beacon interaction.


Regarding the world, no I haven't added that as I never actually noticed that it was restarting everyday :eek:?
Yeah, every day the map resets.
 

Notifyz

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Yeah, every day the map resets.
Alright guess I will make it copy the world from folder and delete the current one.
Which means people would already have to have premade world which will be replaced hmm.
 
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Thank you. Yes I was thinking about about 40 maybe.[DOUBLEPOST=1530535519][/DOUBLEPOST]
It does have random name generatoe if you mean for the beacon interaction.


Regarding the world, no I haven't added that as I never actually noticed that it was restarting everyday :eek:?
The world stays the same but the user placed blocks get reset.
 

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The world stays the same but the user placed blocks get reset.
Yes I know but resetting the world would make sense if people would let's say create the world and put all the koths, spawns etc..
And then this world would be named let's say world_reset which will be replaced everytime with the old one so new one is same just without the newly blocks.

Or maybe somewhat saving the blocks into the map and then setting to the air but still that isn't the best way.
 
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Yes I know but resetting the world would make sense if people would let's say create the world and put all the koths, spawns etc..
And then this world would be named let's say world_reset which will be replaced everytime with the old one so new one is same just without the newly blocks.

Or maybe somewhat saving the blocks into the map and then setting to the air but still that isn't the best way.
Yeah, but the world stays the same. It’s just the user placed blocks.
 

BrianGrug

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Huge vouch. Great developer :)
 

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This could easily go $50/copy non-exclusive or a couple hundred for source.
 

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