(pronounced or-in-sk)
The next generation of Minecraft server monitoring
https://aurinsk.com
Uptime of your Minecraft server is an issue that all server owners know too well. A down server is lost playtime from players, and lost playtime is lost revenue. You shouldn't have to learn about the downtime of your server by getting 50 pings from your Discord server, or your staff team trying to wake you at the 3 in the morning to get in contact with your host.
That's why you need Aurinsk.
Aurinsk is an up-and-coming monitoring platform with a suite of tools for Minecraft servers. It's currently being developed from the ground-up with ease of use and extendibility in mind. The faster you can learn about your downtime, fix it, and get your server back online, the less damage it will do.
In a few clicks you can get your server up and running with a suite of tools to help you keep your server online 24/7.
How does it work?
Aurinsk is able to be run on any spigot-based server. Shared hosting, a VPS, a dedicated server - it works everywhere. We collect monitoring information through an open source plugin which collects information every minute to send to our API endpoint.
The plugin has a very low resource footprint and is designed to not interrupt the server in the event of a plugin issue.
Alpha Test Information
Aurinsk is currently in an alpha state with an in development feature set that is subject to change. We're looking for alpha testers who are able to test Aurinsk in their real-world environments. We understand that the best way of getting valuable feedback from your users is to get it into their hands to experiment with.
The alpha test is of no cost to you.
Use it, test it, break it, send bug reports and suggestions, all of the above helps to improve Aurinsk for other people and yourself.
How to join the alpha test
To join the alpha test, sign up for the waiting list on the website and confirm your waiting list acceptance by clicking the link sent to your email.
Alpha testing will be a lottery system. Once alpha v1 has been completed in the coming weeks, we will be selecting a certain amount of people by random to participate in the alpha testing. If you are selected, you will receive an email to confirm your participation and to create an account.
Features
Available day 1 of initial closed alpha release:
- Create and delete Minecraft monitors
- Minute-to-minute graphs of CPU, memory, playercount, and TPS
- View graphs from past 24 hours with customizable times
- Email notifications on server down and server up
- Retention of monitoring data for 30 days
- At-a-glance dashboard for all monitors
- Submit bug reports and suggestions from the website
- API to view comprehensive server and monitoring information
- Notification contact lists for multiple people over email and SMS
- Notifications when user-defined resource thresholds are exceeded
- Graphs of network usage
- Custom data-retention times, billed on-demand
- Player activity insights including unique joins, PvP info, active players, ping, player-specific metric collection, and more
- Moderation insights including bans, kicks, mutes, warnings, and more.
- Organization of servers into "networks" to clump together metrics from multiple servers on a bungeecord network
- Linux server monitoring
- Free tier and paid versions
- Mobile-designed website
Image Showcase
(images shown below are from an early alpha and are subject to heavy cosmetic change before the first round of alpha testing begins. not all features available on day 1 of initial closed alpha are pictured below)
Promotional video coming soon
https://aurinsk.com
Contact Information
Discord: https://aurinsk.com/discord
Support: [email protected]
- Type
- Offering
