I need a developer to make me something to reduce tnt lag, my server is 1.12.2 if you can help add me on discord Matt#1245.
Budget isn't an issue, im aware this is a large project.
Budget isn't an issue, im aware this is a large project.
TacoSpigot is the free alternative.I need a developer to make me something to reduce tnt lag, my server is 1.12.2 if you can help add me on discord Matt#1245.
Budget isn't an issue, im aware this is a large project.
Right now I use paper spigot, and it works perfectly for making tnt physics act like 1.8 (I believe, might be 1.7... it just doesn't move in water). The issue I am having now is the lag of bigger cannons, not sure if tacospigot > paperspigot but I can look into it, thanksTacoSpigot is the free alternative.
TacoSpigot is forked from PaperSpigot. It just has a lot of optimizations for things related to factions (like cannons and some physics)Right now I use paper spigot, and it works perfectly for making tnt physics act like 1.8 (I believe, might be 1.7... it just doesn't move in water). The issue I am having now is the lag of bigger cannons, not sure if tacospigot > paperspigot but I can look into it, thanks
I might be able to make a TacoSpigot fork for 1.12.2 for like $40 with some TNT modifications.Right now I use paper spigot, and it works perfectly for making tnt physics act like 1.8 (I believe, might be 1.7... it just doesn't move in water). The issue I am having now is the lag of bigger cannons, not sure if tacospigot > paperspigot but I can look into it, thanks
Thanks for the heads up.https://i.gyazo.com/33b5e4f58303eacc430979ee74344fb3.mp4
What-a-buyer!
Got blocked after negotiating the price[DOUBLEPOST=1539137953][/DOUBLEPOST]
Don't waste your time with him![]()
