[$10] Survival Games Plugin

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_Anafor_

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Fully automated
Point
Sponsor
Voting system
GracePeriod
You need to use ender chest to make tier 2, ender chest automatically converts to normal chest
All chests will refill at the middle of night
1.8 Minecraft titles on join, on win and e.t.c
After deathmatch players will be damaged by lightning every X second.
During the deathmatch if player will run of X blocks he will be damaged by lightining
HUB items in lobby and for spectators
1.8 spectator mode
Right-click and you will spectate another person
MySQL Storage: names, wins, kills, deaths, games, opened chests, uuids
When server reaches the maximum players, waiting time will be reduced
The game does not reload when it ends, the plugin renews itself and resets
and more features:

Admins Commands:
/sg setlobby
/sg createmap <name>
/sg setspawn <name> <number>
/sg setcenter <name>
/sg setrange <name> <int>
/sg save <name>
/sg forcestart
/sg reload

Players Commands:
/vote #number - votes for the map
/list - shows the living and watching players
/stats - shows the player's information
/sponsor - opens the sponsor window where you can choose items and players to sponsor

Admins permissions:
  • sg.admin

VIP permissions:
  • sg.vote.2x - gives double points for voting
  • sg.vote.3x - gives triple points for voting
  • sg.points.3x - receive double points for win/kill
  • sg.points.3x - receive triple points for win/kills


Code:
mysql:
  enabled: false
  host: localhost
  port: 3306
  database: ''
  username: ''
  password: ''
  table: ''
lobby: 719.2424426695862|25.0|270.430786569019|-263.66205|12.704399|lobby
required_players: 12
required_dm_players: 3
timers:
  lobby_time: 80
  starting_time: 30
  grace_period_time: 120
  game_time: 1800
  deathmatch_starting_time: 15
  deathmatch_time: 180
  restarting_time: 10
clanwars: false
vault: false
titles: false
bungeecord_lobby: lobby
chests:
  tier1:
    minimum: 3
    maximum: 4
  tier2:
    minimum: 3
    maximum: 4
lobby_items:
  leave:
    enabled: true
    item: SLIME_BALL
    slot: 8
    name: '&7Back to the lobby'
winner_rewards:
  enabled: false
  commands:
  - money add <player> 100
  - level add <player> 100

Code:
prefix: '&8[&bOrientedSG&8] &8|'
join_message: <prefix> &9<player> &2joined to the game! &7(&e<game_players>/24&7)
leave_message: <prefix> &9<player> &2leaved from the game. &7(&e<game_players>/24&7)
lobby_ending: <prefix> &7The lobby will be ends in &e<time>
game_started: <prefix> &aThe game has started, Good Luck!
deathmatch_started: <prefix> &cFight to death!
game_starting: <prefix> &7The game will be starts in &e<time>
game_ending: <prefix> &7The game will be ends in &e<time>
deathmatch_starting: <prefix> &7The deathmatch will be starts in &e<time>
deathmatch_ending: <prefix> &7The deathmatch will be ends in &e<time>
grace_period_ending: <prefix> &6Grace period ends in &c<time>
not_enough_players: '&cNot enough players, countdown restarts'
selected_map: '&2Selected Map: &a<game_map> &2with &a<votes> &2votes'
vote_header: '&8[&bOrientedSG&8] &8| &7Vote using &8[&e/vote #&8]'
vote_map: '&8[&bOrientedSG&8] &8| &a<number> &8> | &c<votes> &7Votes &8| &9<map>'
player_vote: '&8[&bOrientedSG&8] &8| &2You have voted for &9<map>'
already_voted: '&8[&bOrientedSG&8] &8| &cYou have already voted'
vote_end: '&cThe vote is already over.'
death_by_player: '&c<victim> &ewas killed by &c<killer>'
death: '&c<victim> &ewas died.'
remaining_players: <prefix> &7There are &c<game_players> &7players remains now!
remaining_spectators: <prefix> &c<game_spectators> &7spectators are watching now!
force_started: <prefix> &cThe game force started by an admin!
enterplayer: <prefix> &cPlease enter a player name.
couldnotfindplayer: <prefix> &cCould not find player <target>
isnotplayer: <prefix> &c<target> isn't player.
teleported: <prefix> &aYou have teleported to <target>
player_won:
- '&bCongratulations to <player> for winning the match!'
nobody_won: '&cNobody won the game'
cannot_enter: '&cYou can not enter during the loading server!'
point_gained: '&3You''ve gained &e<points> &3points for killing &e<victim>'
point_lost: '&3You''ve lost &e<points> &3points for dying'
graceperiod:
  started: <prefix> &7The grace period has started
  countdown: <prefix> &7The grace period will be starts in &e<time>
game_started_message:
- <none>
spectator_join:
- <none>
playing_list: '&eIngame &r'
watching_list: '&eWatching &r'
format:
  chat:
    alive: '&8(&b<points>&8) &9<player> &8: &7<message>'
    spec: '&8(&b<points>&8) &cSPEC &8| &7<player> &8: &7<message>'
  states:
    lobby: Waiting
    starting: Starting
    grace_period: GracePeriod
    started: InGame
    predeathmatch: PreDeathmatch
    deathmatch: Deathmatch
    restarting: Restarting
  minute:
    plural: ' &eminutes'
    singular: ' &eminute'
  second:
    plural: ' &eseconds'
    singular: ' &esecond'
stats:
- <prefix> &9<player>&7's stats
- '<prefix>&7 Kills: &b<kills>'
- '<prefix>&7 Wins: &b<wins>'
- '<prefix>&7 Played Games: &b<played_games>'
- '<prefix>&7 Points: &b<points>'
title:
  started: '&6&lSurvivalGames'
  won: <player>
subtitle:
  started: '&fGood luck!'
  won: '&fhas won the game!'
scoreboard:
  lobby:
    title: '&3<game_state> &a<game_time>'
    lines:
    - '&c'
    - '&fYou: &b<player>'
    - '&a'
    - '&fServer: &bSG1'
    - '&fRaiting: &6N/A'
    - '&a'
    - '&fPlayers: &b<game_players>'
    - '&a'
    - '&b&lYourSite.net'
  starting:
    title: '&3<game_state> &a<game_time>'
    lines:
    - '&c'
    - '&fYou: &b<player>'
    - '&c'
    - '&fKills: &c<game_kills>'
    - '&fMap: &b<game_map>'
    - '&a'
    - '&fServer: &bSG1'
    - '&fRaiting: &6N/A'
    - '&a'
    - '&fPlayers: &b<game_players>'
    - '&fSpectators: &b<game_spectators>'
    - '&a'
    - '&b&lYourSite.net'
  grace_period:
    title: '&3<game_state> &a<game_time>'
    lines:
    - '&c'
    - '&fYou: &b<player>'
    - '&c'
    - '&fKills: &c<game_kills>'
    - '&fMap: &b<game_map>'
    - '&a'
    - '&fServer: &bSG1'
    - '&fRaiting: &6N/A'
    - '&a'
    - '&fPlayers: &b<game_players>'
    - '&fSpectators: &b<game_spectators>'
    - '&a'
    - '&b&lYourSite.net'
  started:
    title: '&3<game_state> &a<game_time>'
    lines:
    - '&c'
    - '&fYou: &b<player>'
    - '&c'
    - '&fKills: &c<game_kills>'
    - '&fMap: &b<game_map>'
    - '&a'
    - '&fServer: &bSG1'
    - '&fRaiting: &6N/A'
    - '&a'
    - '&fPlayers: &b<game_players>'
    - '&fSpectators: &b<game_spectators>'
    - '&a'
    - '&b&lYourSite.net'
  predeathmatch:
    title: '&3<game_state> &a<game_time>'
    lines:
    - '&c'
    - '&fYou: &b<player>'
    - '&c'
    - '&fKills: &c<game_kills>'
    - '&fMap: &b<game_map>'
    - '&a'
    - '&fServer: &bSG1'
    - '&fRaiting: &6N/A'
    - '&a'
    - '&fPlayers: &b<game_players>'
    - '&fSpectators: &b<game_spectators>'
    - '&a'
    - '&b&lYourSite.net'
  deathmatch:
    title: '&3<game_state> &a<game_time>'
    lines:
    - '&c'
    - '&fYou: &b<player>'
    - '&c'
    - '&fKills: &c<game_kills>'
    - '&fMap: &b<game_map>'
    - '&a'
    - '&fServer: &bSG1'
    - '&fRaiting: &6N/A'
    - '&a'
    - '&fPlayers: &b<game_players>'
    - '&fSpectators: &b<game_spectators>'
    - '&a'
    - '&b&lYourSite.net'
  restarting:
    title: '&3<game_state> &a<game_time>'
    lines:
    - '&c'
    - '&fYou: &b<player>'
    - '&c'
    - '&fKills: &c<game_kills>'
    - '&fMap: &b<game_map>'
    - '&a'
    - '&fServer: &bSG1'
    - '&fRaiting: &6N/A'
    - '&a'
    - '&fPlayers: &b<game_players>'
    - '&fSpectators: &b<game_spectators>'
    - '&a'
    - '&b&lYourSite.net'

Contact
Discord: DarkLegend#3083
Price: 10$ + Source code 60$
Note: Your can made the plugin to your own style everything editable and we develop the plugin every day more
 

Eric

Software Engineer
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