2 Questions For Service Providers And Customers On MC-M

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Kuo

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Hello everybody. I hope this gets a few decent responses since I am actually interested in this & maybe a few people on this forum are aswell. But let’s get into it.

My 2 Questions for people who provide services on mc-m:

1. What do you guys prefer having? A set hourly pay or just a overall evaluation and set your pay around that. for example you work on a project for 12 hours and your set pay per hour is $4, you would make $48, or do you say to a customer “I can do this for $20” and then spend the exact same amount of hours working and get paid $2 per hour worked.

2. How did you grow your brand / what was the biggest way you was able to get your services towards a large customer base.

Now my 2 questions for customers on mc-m:

1. What draws you into buying a service of someone? Is it there reputibility or is it there showcase of work.

2. Why are you more drawn to higher priced work instead of someone who has a bit less reputation but could produce the same quality work at a lower cost? Is it because of their name / reputation or because you get satisfied because you spent a higher amount so you feel like your getting what you paid for.

Thank you for reading and I do hope to see a few decent responses. Also respond to my poll so I get a idea of what is the customer / service provider ratio on this subject.
 
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Hello everybody. I hope this gets a few decent responses since I am actually interested in this & maybe a few people on this forum are aswell. But let’s get into it.

My 2 Questions for people who provide services on mc-m:

1. What do you guys prefer having? A set hourly pay or just a overall evaluation and set your pay around that. for example you work on a project for 12 hours and your set pay per hour is $4, you would make $48, or do you say to a customer “I can do this for $20” and then spend the exact same amount of hours working and get paid $2 per hour worked.

2. How did you grow your brand / what was the biggest way you was able to get your services towards a large customer base.

Now my 2 questions for customers on mc-m:

1. What draws you into buying a service of someone? Is it there reputibility or is it there showcase of work.

2. Why are you more drawn to higher priced work instead of someone who has a bit less reputation but could produce the same quality work at a lower cost? Is it because of their name / reputation or because you get satisfied because you spent a higher amount so you feel like your getting what you paid for.

Thank you for reading and I do hope to see a few decent responses. Also respond to my poll so I get a idea of what is the customer / service provider ratio on this subject.
hourly sucks imo, I would personally do per project.
 

Mick

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1. What draws you into buying a service of someone? Is it there reputibility or is it there showcase of work.
As a pretty active and established MCM user who knows a majority of the active community we have, I tend to be pretty good at recognising the people who offer great services and if I need something new I tend to know "Oh, I can message x to see if they can do this for me." I'm sure a lot of other people are the same, where they have developed a network of people that they know and reliably return to rather than finding someone new each time.

I know a lot of active people in the MCM community can be pretty impulsive with buying new things from others even if they're not needed like a new avatar, but I've never really been like that. I only buy services if I'm actively looking into them, and usually, I'll just go for the biggest or best name in that particular area. I've tried to deal with a handful of service teams in the past, but having to talk to a manager and not have a direct and easy way to talk to the freelancer has always just been too bureaucratic for my liking so I don't do that often.

Whether it's reputability or a showcase of work depends on what the service is. I'm way more likely to purchase art from an artist if I can see their work is really cool, but I'm not going to ever hire a system admin unless they're ridiculously reputable and have an established client base.

2. Why are you more drawn to higher priced work instead of someone who has a bit less reputation but could produce the same quality work at a lower cost? Is it because of their name / reputation or because you get satisfied because you spent a higher amount so you feel like your getting what you paid for.
Again, I think this comes down to the service that's provided and what your personal goals are as a customer. There's a lot of people in our community who are always looking for the best bargain possible and might be willing to get something a bit lower quality if it means they can spend significantly less, and there's definitely a place for that sometimes. There are some things that I'd never cheap out on and would happily pay 2x the normal rate for a 20% better product (e.g. system administration), but other things like Minecraft builds where I'm pretty indifferent about whether the builds are unbelievably amazing or just very good I'll not overpay on.

I think it's important to consider what leads freelancers to increase their prices to begin with. It's been a conversation I've had with a lot of people over the years (Ellie and Jamo especially). Although I'm not a freelancer and haven't been for many years, I know that it's all about maintaining a balance between your prices and the amount of clients that you have in order to maximise revenue. If you're offering art and are constantly swamped with commissions and can never seem to get them all done, it's probably because our community values your art higher than what you're providing it for and they see it as a bargain.

I guess a comparison to the real world is with buying clothes. Sometimes people buy designer clothes that cost 50x what normal clothes do because they want to look rich and successful, which I see as the equivalent to paying several hundred dollars for a logo for an unreleased server. Sometimes people just want to get clothes that fit their function from Kmart (Walmart in the US?) for really cheap and they'll not be perfectly tailored but that doesn't really matter because clothes aren't that important, which is like using a template drawn logo. Sometimes people want somewhere in the middle and they buy a good brand that's known to be reliable. Even if a pair of shoes may cost 3x more than Kmart shoes, they'll last several years rather than just one season. This is like buying a custom drawn logo from a great artist but not the uber-expensive best artist on the site.

I sort of got lost in that analogy, but there you go I suppose.

1. What do you guys prefer having? A set hourly pay or just a overall evaluation and set your pay around that. for example you work on a project for 12 hours and your set pay per hour is $4, you would make $48, or do you say to a customer “I can do this for $20” and then spend the exact same amount of hours working and get paid $2 per hour worked.
Not a freelancer, but I just wanted to chip in my opinion as a customer here. For things that I know I'll want a lot of revisions or know will be a pretty large job where the time it takes could fluctuate a lot I prefer to pay hourly so that I don't feel burdensome and the freelancer doesn't hit me with a "you owe me $x extra" at the end and everyone is on the same page. For things like art or builds it is just easier to be able to give documentation of what I want made and the freelancer to name a price right there based on that though. Just depends on what the commission is for.

Hope that helped.
 

jxhdvn

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Is there a both option
 

Pretium

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Mick pretty much summed up my answer as a customer. Not much more value I can provide here other than agreeing with what he said.

Cheers :)
 
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