[$4.99] Stellar Generators AS SEEN ON PVPWARS BUT BETTER (MobCoins, Tokens, YOU DECIDE!!!)

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Diz

⚔️ StellarDev ⚔️
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If you cannot purchase the resource please send me a message.
The source is available for $25.
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PerfectGenerators

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Features
  • Create your own unique generators
  • Create an item to drop for each generator
  • Create commands to be executed for each generator
  • Highly configurable
  • Generators with tier, 1, 2, and 3
  • Upgrade generators from a lower tier
  • Storage system
  • Protection from pistons & tnt!
  • Events for developers
  • Smooth and satisfying animation when constructing

Built-in supports:
These are not enabled by default. Enabled in config.yml
  • ASkyblock
  • SuperiorSkyblock
  • FabledSkyblock
  • FactionsUUID
  • WorldGuard
  • Vault
  • Particles
  • Holograms
  • Works with SuperMobCoins

Permissions
  • generator.help - /generator
  • generator.list - /generator list
  • generator.give - /generator give
  • generator.reload - /generator reload
  • generator.modify - Destroy generators which you do not own

Media (quick video)



Events
Java:
[/SIZE]
@Getter
private Generator generator;

@Getter
@Setter
private ItemStack generatorItemDrop;

@Getter
@Setter
private List<String> commands;

private boolean isCancelled;

/**
* Called when a generator drops an item
* @param generator is the generator which drops the item
* @param generatorItemDrop is the item the generator drops
* @param commands is the commands executed when a generator drops an item
*/
public GeneratorItemDropEvent(Generator generator, ItemStack generatorItemDrop, List<String> commands) {
    this.generator = generator;
    this.generatorItemDrop = generatorItemDrop;
    this.commands = commands;
}
[SIZE=4]
Java:
@Getter

private Player player;

@Getter
private Location blockClickedLocation;

@Getter
private String generatorType;

private boolean isCancelled;

/**
 * Called when a player places a generator
 * @param player is the player who is about to place the generator
 * @param blockClickedLocation is the location where the player clicked
 * @param generatorType is the generator type
 */
public GeneratorPlaceEvent(Player player, Location blockClickedLocation, String generatorType) {
    this.player = player;
    this.blockClickedLocation = blockClickedLocation;
    this.generatorType = generatorType;
}
Java:
@Getter
private Player player;

@Getter
private Location genLocation;

@Getter
private String generatorType;

/**
* Called when a player destroys a generator
* @param player is the player who is destroying the generator
* @param genLocation is the location of the generator
* @param generatorType is the generator type
*/
public GeneratorDestroyEvent(Player player, Location genLocation, String generatorType) {
    this.player = player;
    this.genLocation = genLocation;
    this.generatorType = generatorType;
}


Any bugs or questions? Send me a message, and I will answer as soon as possible.


 
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