Hello. I am looking for a Custom Achievements plugin. The plugin should work for 1.8-1.16 versions. Our jar version is 1.8.8.
These are the different types of "Achievements" that the plugin must be able to track:
- Players Killed
- Mobs Killed
- Blocks Mined
- Fish Caught
- Time played
This is how the GUI should look like when you open achievements:
https://gyazo.com/e739eb0c1c73600d88018eb8cdda42a6
This includes the categories we want. Only those 5.
There will be Daily, Weekly, and Monthly Achievements. These achievements must be rotated by the end of the day/week/month. For example, I have 2 achievements for daily set up. One of them is Kill 10 Pigs and the other is Kill 10 Zombies. On day 1 the daily achievement is Kill 10 Pigs. The next day it should be a random Achievement but it should not repeat the same one of the previous day. So in this example the next day would give me the Kill 10 Zombies achievement since I only have 2 achievements made for daily. This will apply to Weekly and Monthly Achievements as well.
I want there to be a progress bar like this on every achievement, and it should show the reward and goals.
&c[&l‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖&c] This should be the default progress bar with 0% completed. There are 20 lines, so every 5% completed, one bar turns into &9 color. For example if I had 50% of the achievement complete, 10 of the bars would be &9 color.
Like this: &c[&l&9&l‖‖‖‖‖‖‖‖‖‖&c&l‖‖‖‖‖‖‖‖‖‖&c] Make sure the brackets are not bold and that the progress lines are bold. The colors for the progress bar should be configurable in the config. Under the progress bar there should be a percentage completed and the amount of mobs killed/fish caught/players killed etc.
Example of the first Fishing task:
Example of a more than half completed Players Killed task
Do not split the progress bar in half, like in this example. I want the players kill count to be under the progress bar as well as a percentage complete.
Please make it that each section is configurable, meaning being able to change the amount of mobs the players have to kill, change the rewards, goals, everything. Also make it so we can add as many achievements as we want in that one section.
Commands:
/achievements (Opens the achievements GUI)
/achievements reload (Reloads the plugin/config)
/achievements reset (category) (player)
/achievements
Make it so that I can disable certain achievements in certain worlds.
Discord: satix#7952
These are the different types of "Achievements" that the plugin must be able to track:
- Players Killed
- Mobs Killed
- Blocks Mined
- Fish Caught
- Time played
This is how the GUI should look like when you open achievements:
https://gyazo.com/e739eb0c1c73600d88018eb8cdda42a6
This includes the categories we want. Only those 5.
There will be Daily, Weekly, and Monthly Achievements. These achievements must be rotated by the end of the day/week/month. For example, I have 2 achievements for daily set up. One of them is Kill 10 Pigs and the other is Kill 10 Zombies. On day 1 the daily achievement is Kill 10 Pigs. The next day it should be a random Achievement but it should not repeat the same one of the previous day. So in this example the next day would give me the Kill 10 Zombies achievement since I only have 2 achievements made for daily. This will apply to Weekly and Monthly Achievements as well.
I want there to be a progress bar like this on every achievement, and it should show the reward and goals.
&c[&l‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖&c] This should be the default progress bar with 0% completed. There are 20 lines, so every 5% completed, one bar turns into &9 color. For example if I had 50% of the achievement complete, 10 of the bars would be &9 color.
Like this: &c[&l&9&l‖‖‖‖‖‖‖‖‖‖&c&l‖‖‖‖‖‖‖‖‖‖&c] Make sure the brackets are not bold and that the progress lines are bold. The colors for the progress bar should be configurable in the config. Under the progress bar there should be a percentage completed and the amount of mobs killed/fish caught/players killed etc.
Example of the first Fishing task:
Example of a more than half completed Players Killed task
Do not split the progress bar in half, like in this example. I want the players kill count to be under the progress bar as well as a percentage complete.
Please make it that each section is configurable, meaning being able to change the amount of mobs the players have to kill, change the rewards, goals, everything. Also make it so we can add as many achievements as we want in that one section.
Commands:
/achievements (Opens the achievements GUI)
/achievements reload (Reloads the plugin/config)
/achievements reset (category) (player)
/achievements
Make it so that I can disable certain achievements in certain worlds.
Discord: satix#7952
