Analyse is making its comeback. It started as a way to give Minecraft server owners real community insights. After the original product was discontinued by Tebex, we rebuilt it as a fully independent platform, attribution analytics built for game servers, not a generic player counter.
What is Analyse?
Analyse answers the questions server owners actually care about:
Install a plugin on your server, connect your store, and every player who joins shows up in Analyse with full context. The dashboard turns that data into charts, funnels, retention curves, and plain-English answers.
At its core, Analyse ties every player action, joining, playing, buying, back to the marketing source that brought them.
How it works
Three ideas power most of the platform:
Setup takes about 10 minutes: create a Server, install the plugin, verify your domain, and launch your first Campaign. Docs walk you through it step by step.
What's included
Supported platforms
Works on the software most networks already run:
Get started
Free to start — sign up, install the plugin, and connect your store when you're ready.
Free plan: 2 Servers, 1 Network, up to 500 unique players, and 30 days of data retention. Pro unlocks more Servers, unlimited players, and unlimited retention.
Get started at analyse.net
What is Analyse?
Analyse answers the questions server owners actually care about:
- Where are my players coming from?
- Which creators or ads are worth paying for?
- Why do players leave — and how do I get them to stay?
- What should I sell, and at what price?
Install a plugin on your server, connect your store, and every player who joins shows up in Analyse with full context. The dashboard turns that data into charts, funnels, retention curves, and plain-English answers.
At its core, Analyse ties every player action, joining, playing, buying, back to the marketing source that brought them.
How it works
Three ideas power most of the platform:
- Servers & Networks — One Server per gamemode; group them in a Network for per-gamemode stats and a combined view across your brand.
- Campaigns — Tracking links (usually subdomains like pewds.yourserver.com) for creators, ads, or Discord. Players who join through a link stay attributed to that Campaign forever.
- Revenue attribution — Connect Tebex, CraftingStore, or custom webhooks. Purchases link back to the Campaign that brought the player, so you see real ROI per creator or channel.
Setup takes about 10 minutes: create a Server, install the plugin, verify your domain, and launch your first Campaign. Docs walk you through it step by step.
What's included
- Campaign & hostname attribution — See exactly how many players (and how much revenue) came from each creator, ad, or join link.
- Store analytics — Top packages, categories, ARPU/ARPPU, and purchase trends when your store is connected.
- Retention & acquisition — D1/D7/D30 retention, cohort tables, and acquisition broken down by Campaign, hostname, or platform.
- Player & session insights — Live online counts, session timelines, playtime leaders, churned players, and per-player profiles.
- Business Health — One screen for revenue, new players, DAU, conversion, and whether each metric is trending up or down.
- Funnels & A/B testing — Measure drop-off in multi-step flows and test spawn layouts, starter kits, or store changes with real conversion data.
- AI chat — Ask questions in plain English; get charts, tables, and comparisons. Propose Campaigns, funnels, and more — you approve every change with one click.
- Custom dashboards, alerts & forecasting — Build the layout you want, get notified when something looks off, and spot trends early.
- Creator codes, custom events & MCP — Track affiliate codes, in-game events via the SDK, and connect tools like Cursor through MCP (Enterprise).
- Networks — Roll up stats across every gamemode; compare LifeSteal vs Survival without juggling spreadsheets.
Supported platforms
Works on the software most networks already run:
- Minecraft — Paper, Spigot, Purpur, Folia (backend plugin)
- Proxies — Velocity, BungeeCord, Waterfall (proxy-only setup supported)
- Bedrock — Java vs Bedrock split via Geyser/Floodgate
- Hytale — First-class Hytale plugin; same Server-per-gamemode pattern as Minecraft
Get started
Free to start — sign up, install the plugin, and connect your store when you're ready.
- Sign up free — analyse.net/register
- Documentation — analyse.net/docs
- Downloads — analyse.net/downloads
- Discord — questions, feedback, and support: discord.gg/analyse
Free plan: 2 Servers, 1 Network, up to 500 unique players, and 30 days of data retention. Pro unlocks more Servers, unlimited players, and unlimited retention.
- Type
- Offering
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