Anticheat with AI Integration | WIP | Ideas Needed!

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OINDUSTRIES

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Hello guys,

Not sure if this is the right section, but I would probably get better responses here.

I'm currently developing an anti cheat with enhanced AI integration.

What kind of features/customisation would you guys like to be added to it?

I'm not sure on what I will price this because the plugin is a project I'm doing to improve my current studies. Most likely will be the cheapest/free on the market as I'm not doing this for profit.

Current features/ideas:
  • The AI processing will happen on my cloud servers across some different main countries to lessen the strain on the host server resources and communication ping between server > plugin. There will be an option to disable this, however, it won't be recommended due to the resource intensity of the AI.
  • Integrating an advanced auto-afk system. No current AFK method I'm aware off can bypass this. (this will be a separate module - optional)
  • Integrate an automated backup system on either your local storage or what I recommend: remote storage to other FTP servers, Drive, OneDrive, Dropbox storages. (also a separate moduel)
  • At the moment, I have about 50ish checks. All customizable to your needs, however, the plugin will ship with them in a "default" state and you can opt in our automatically adjusting config where we will always monitor the numbers and always get the best values. This is pretty much automatically by the AI all the time. You can obviously opt-out and use your own settings.
  • Community wide detection: Let's say Player A gets detected on Server A for cheating and the owner decides to ban him. This is then stored on our Server. When Player A joins Server B, the staff of the server will be notified of his previous actions and they can deal with him in whatever way.
  • A web portal hosted to manage your servers, bans, detections, checks etc.

Future Ideas:
  • Anti-leak system - This will be pretty easy to implement due to the nature of the plugin and AI implementation.
  • Completly user-friendly in-game - Implement GUIs for the staff to be able to manage the users more effectively.
  • More Optimisations to the code and the way the communications are done.
  • Develop the web-portal to be mobile-friendly - For those admins and managers on the go.

I will be updating this thread frequently.
 
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frxq

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Seems nice, any vouch copies going?
 

Ome_R

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Have you actually worked with AIs, especially ones that need to process a lot of data, from a lot of users, all at the same time?
I am not sure how large your model will be, but if it is - then it will cost you a lot for multiple machines with great gpus/cpus, depends on what you choose etc.
 

OINDUSTRIES

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Seems nice, any vouch copies going?
Obviously not. It's a WIP.

Have you actually worked with AIs, especially ones that need to process a lot of data, from a lot of users, all at the same time?
I am not sure how large your model will be, but if it is - then it will cost you a lot for multiple machines with great gpus/cpus, depends on what you choose etc.
Yep I have.

This idea was just to improve on my studies etc so it could very well fail but it's going good so far.
 
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