ANTIPHASE (NoMorePhase) $5 SALE

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SUPREME.

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img

NoMorePhase

~ THE EFFECTIVE PHASING SOLUTION ~

TEST SERVER (courtesy of a friend) ⇨ hcartels.org

CONTACT ⇨ MCM PM

VOUCH COPIES ⇨ NONE! DON'T ASK!

CODE PROOF
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TheEpicPotato

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I am going to be asking Tri who you are, hopefully he can provide me with a lot of information as to why you are coming after me.[DOUBLEPOST=1463252459][/DOUBLEPOST]
You've attempted to expose me, and you know your justitifactions are wrong, so you rate my posts "funny".
Nice mindset.
I agree, it's very immature to rate other's posts 'funny' in a situation like this.
 

Jackson

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Vouch, amazing anti phase, love the alerts.
 
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COPIES GIVEN TO:
Lyfe
Chris.
Jackson
Plugin
Jad
XD
Renovix

» ENJOY YOUR COPIES!

FOR SALE: $10 USD
TEST SERVER: hcartels.org
CONTACT: MCM PM[DOUBLEPOST=1463254845][/DOUBLEPOST]Looks like some people are having fun with it :)
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user7089

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Uh, you gave out the code that makes this work :? also charging 10$ for what is that 12 lines of code and offer no customizability :/ you know that you can make this more efficient by just:
Code:
@EventHandler
    public void onMove(PlayerMoveEvent e) {
        boolean same = /*check if block is same*/;
        if (!same) {
            Player p = e.getPlayer();
            if (p.isInsideVehicle()) return;
            float threshold = p.isFlying() ? p.getFlySpeed() : p.getWalkSpeed();
            threshold += p.getFallDistance();
            double validation = e.getFrom().getY() - e.getTo().getY();
            if (validation >= threshold || validation >= -threshold) {
                p.teleport(e.getTo());
            }
        }
    }
 

TheEpicPotato

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Uh, you gave out the code that makes this work :? also charging 10$ for what is that 12 lines of code and offer no customizability :/ you know that you can make this more efficient by just:
Code:
@EventHandler
    public void onMove(PlayerMoveEvent e) {
        boolean same = /*check if block is same*/;
        if (!same) {
            Player p = e.getPlayer();
            if (p.isInsideVehicle()) return;
            float threshold = p.isFlying() ? p.getFlySpeed() : p.getWalkSpeed();
            threshold += p.getFallDistance();
            double validation = e.getFrom().getY() - e.getTo().getY();
            if (validation >= threshold || validation >= -threshold) {
                p.teleport(e.getTo());
            }
        }
    }
The price is very steep for such simple code, I'm wondering if he's made a sale yet?[DOUBLEPOST=1463256370][/DOUBLEPOST]Also, releasing the source code makes it opensource :p
 

TheEpicPotato

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Stylez

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VC? This looks really cool
 

SUPREME.

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Staff, this user is bashing my thread and sales trashing me. Please remove your messages. Also, FBasics isn't very common in the HCF community.

My plugin is not just the code I have screenshotted, it is much more, and much more complex.

I'll be doing a 50% sale. :)
 
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TheEpicPotato

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Staff, this user is bashing my thread and sales trashing me. Please remove your messages. Also, FBasics isn't very common in the HCF community.

My plugin is not just the code I have screenshotted, it is much more, and much more complex.

I'll be doing a 50% sale. :)
I'll buy this plugin for 5$ if you can convince me it's better than what Luke linked.
 
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