Apex Anticheat - Coming Soon!

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Rasturize

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Apex Anticheat

Made by Rasturize, Clyde & Elevated.
About |
Apex is a culmination of months of work between myself, ToonBasic and Elevated. We came together with the goal to make an affordable and easy to use anticheat that would be on par with much more expensive options, as well as being flexible to meet the needs of all server types.

Detections |
In addition to the usual expected checks, we have many detections of the following types:

Combat:
- AimAssist
- AimPattern
- AutoClicker
- KillAura
- Velocity
- Reach
- Criticals
Movement:
- Speed
- Fly
- OmniSprint
- Scaffold
- IllegalMotion
- Timer
- W-Tap
Other:
- BadPackets
- Inventory
- Payload
- PingSpoof
(Feel free to suggest new checks or ask us about any of the above!)

Details |
As there are many competent anticheats on the market currently, we want to set ourselves apart in the following ways:

- Being able to accurately detect and handle laggy players, as most servers generally have a good portion of laggy/high ping players.
- Detection for most ghost clients at normal settings, with complete detection for blatant clients.
- Fast and active support, with all three owners available daily to help.

Media |
{
"configurationMessages": {
"license-key": "null",
"alert": "\u0026eApex ⌲ {player} \u00267has failed \u0026e{module} \u00267[\u0026f{violations}\u00267]",
"alert-info": "\u00266{information}",
"alert-permission": "apex.alert",
"ban-command": "/ban {player} \u0026cYou were banned for using \u0026f{module}",
"ban-broadcast": "\u0026eApex ⌲ {player} \u0026chas been banned for cheating!"
},
In addition to these config options, all checks have customizable autoban and violation settings.

Default alerts format in-game:
Jqll6En.png


Other |
Thanks for reading! Be sure to leave your feedback and suggestions for us to improve Apex. Sales will start in the next few weeks as we finalize the plugin.

Discord: https://discord.gg/S9kG2jY
Test Server: apex.rasturize.com (coming soon)
Price: $50 USD

If you're interested in testing or purchasing Apex, feel free to message me (@Rasturize#0001) on Discord!
 
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Sounds Interesting Cant Wait To See It In Action!
 

Rasturize

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Thanks!
Sounds Interesting Cant Wait To See It In Action!
Will have videos coming soon with some demonstrations :)
Very interesting, i must say.

Lets hope its as good as it seems, with fast support.
Thank you :)
Vouch for Rasturize & Clyde
High hopes for this AC
Much love <3
Ooh, the good devs coming together to overthrow funkemunky
Just friendly competition <3
 
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Clyde

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Feel free to give your suggestions for the AntiCheat!

I may work with Elevated and Rasturize to maybe give discounts to those who actively help suggest things for the AntiCheat, etc.

Also, do let us know what you think a fair price is!

Just a bit more information:
Practically all auras are detected
3.05+ reach check
All fly modules (That we've tested) has been successfully alerted and blocked
All speed modules (That we've tested) has been successfully alerted and blocked

Those are just to name a few.

Thanks!
 

Clyde

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waiting for test server
Hi, I am currently not home for the weekend to celebrate easter, I am also building my PC once I am back, so once I get everything settled I will be working with Rasturize to setup a test server!
 

Nykorrin

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What's up with this:
\u0026eApex ⌲ {player} \u00267has failed \u0026e{module} \u00267[\u0026f{violations}\u00267]
I suggest using the ChatColor.translate or whatever it is.

Nevertheless, this sounds like an awesome project and I can't wait until you guys finish it! I suggest adding Bhop checks if not already covered by Speed checks. Also, will this store data via a database such as Mongo or SQL? Or via yml?

*I recommend mongo*
 

Rasturize

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What's up with this:
\u0026eApex ⌲ {player} \u00267has failed \u0026e{module} \u00267[\u0026f{violations}\u00267]
I suggest using the ChatColor.translate or whatever it is.

Nevertheless, this sounds like an awesome project and I can't wait until you guys finish it! I suggest adding Bhop checks if not already covered by Speed checks. Also, will this store data via a database such as Mongo or SQL? Or via yml?

*I recommend mongo*
This is an early version of our config, which used a .json format. We've moved to the more standard .yml format with proper colour codes and such. I appreciate the feedback!

As for storage options, we plan to offer file, MySQL and MongoDB for the most flexibility possible. Let me know if other storage options are wanted, and we can work on adding them too!

Finally, B-Hop and similar speeds (Y-Port, etc) are covered by our Speed checks :)
 
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LillianA

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What's up with this:
\u0026eApex ⌲ {player} \u00267has failed \u0026e{module} \u00267[\u0026f{violations}\u00267]
\u0026 = & it's just a different way to format it but its weird and probably will be redone.

This is an early version of our config, which used a .json format. We've moved to the more standard .yml format with proper colour codes and such. I appreciate the feedback!

As for storage options, we plan to offer file, MySQL and MongoDB for the most flexibility possible. Let me know if other storage options are wanted, and we can work on adding them too!

Finally, B-Hop and similar speeds (Y-Port, etc) are covered by our Speed checks :)
For SQL I recommend SQL2o its a really nice library from what I've used of it. Also instead of YAML/JSON for local file storage I recommend SQLite because its just better for large files (imo).
 

Rasturize

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We've added Invite Rewards to our discord with discounts on Apex, as well as set the base price to $50 USD. Feel free to join the discord if interested, as the most up to date information will be posted there first!
 
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Bl4styMineman

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Don't want to trash this thread but this looks as if it can be easily bypassed, all those anticheats detecting "3.1 reach" do it based on ping, you can most likely bypass this too by making your ping inconsistent and increasing reach
 
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