Greetings
Seeking a price from someone willing to code this.
Fully functional server-- Setup on a server I will be purchasing (32gb dedicated)
The server name is PixelSky's.
The idea is to put an Airplane dogfighting game into minecraft. Based off of War thunder/world of warplanes.
By Forcing players to wear Elytra while making a block follow a player which is modeled as a plan an airplane can be created. Players will be able to shoot 1-3 guns at other players, more details on this will be provided to those interested in the project.
Basic Details:
When a player joins the server they are placed in 1 of 4 lobbies.
Lobbies is where you select a Plane to fly, select friends or other people to "platoon with", this will put them in the same battles until one or the other leaves the platoon. (Once again, more details if interested)
Once enough players are queued they are placed into 1 of 5 maps (Which will be setup,
Don't worry) to fight in. The team that dies last wins the game. (Details on rewards and such, to be explained to those interested)
So yeah, the base idea. Queue. Play. Fight. Die. Buy more planes.(There will be 4, this is all I will require coded, I will add more myself in the future.)
I will be providing the texturepack
Seeking a price from someone willing to code this.
Fully functional server-- Setup on a server I will be purchasing (32gb dedicated)
The server name is PixelSky's.
The idea is to put an Airplane dogfighting game into minecraft. Based off of War thunder/world of warplanes.
By Forcing players to wear Elytra while making a block follow a player which is modeled as a plan an airplane can be created. Players will be able to shoot 1-3 guns at other players, more details on this will be provided to those interested in the project.
Basic Details:
When a player joins the server they are placed in 1 of 4 lobbies.
Lobbies is where you select a Plane to fly, select friends or other people to "platoon with", this will put them in the same battles until one or the other leaves the platoon. (Once again, more details if interested)
Once enough players are queued they are placed into 1 of 5 maps (Which will be setup,
Don't worry) to fight in. The team that dies last wins the game. (Details on rewards and such, to be explained to those interested)
So yeah, the base idea. Queue. Play. Fight. Die. Buy more planes.(There will be 4, this is all I will require coded, I will add more myself in the future.)
I will be providing the texturepack
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