What is Ithacia?
Ithacia is a gun-based server set in the future with gamemodes and mechanics influenced by non-Minecraft FPS games including Battlefield and Destiny. Since this is not an investment thread, I won't clutter the post with detailed descriptions of the server's gamemodes.
What types of maps are there?
Map size ranges from ~60x60, to 500x500 and larger -- it depends on the gamemode. The three gamemodes we are looking for builders to help out with are: Control, Conquest, and Firefight.
Control - The largest gamemode. 2 teams fight over a set of control points until one of them reaches 1000 points. 32-64+ people in a ~500x500+ map.
Conquest - An attacking team must capture control points in a linear fashion, each capture unlocking the next area until the attackers reach the final point. 32-48 people in a ~100x600 or so map.
Firefight - An extremely small gamemode. 2 teams fight until one team reaches 700 points. 16 people in a ~80x100 map.
What are the criteria for a builder?
To summarize the map sizes --
Control: 500x500
Conquest: 100x600
Firefight: 80x100
We are looking for builders of all skill levels, however we do have minimum expectations. If you are a skilled level designer, feel free to apply as well; it is important that each of our maps plays well and do not favor one team too much.
You must be able to build/terraform at or above the level of the below pictures:
To apply, follow this format:
Ithacia is a gun-based server set in the future with gamemodes and mechanics influenced by non-Minecraft FPS games including Battlefield and Destiny. Since this is not an investment thread, I won't clutter the post with detailed descriptions of the server's gamemodes.
What types of maps are there?
Map size ranges from ~60x60, to 500x500 and larger -- it depends on the gamemode. The three gamemodes we are looking for builders to help out with are: Control, Conquest, and Firefight.
Control - The largest gamemode. 2 teams fight over a set of control points until one of them reaches 1000 points. 32-64+ people in a ~500x500+ map.
Conquest - An attacking team must capture control points in a linear fashion, each capture unlocking the next area until the attackers reach the final point. 32-48 people in a ~100x600 or so map.
Firefight - An extremely small gamemode. 2 teams fight until one team reaches 700 points. 16 people in a ~80x100 map.
What are the criteria for a builder?
To summarize the map sizes --
Control: 500x500
Conquest: 100x600
Firefight: 80x100
We are looking for builders of all skill levels, however we do have minimum expectations. If you are a skilled level designer, feel free to apply as well; it is important that each of our maps plays well and do not favor one team too much.
You must be able to build/terraform at or above the level of the below pictures:
To apply, follow this format:
Code:
Age [optional]:
How much building experience do you have:
What times would you be available to work (and timezone):
Do you take criticism well:
Are you working for free or payment:
Portfolio:
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