1 - How would you force players to one location, like in a OITQ map?
2 - What is your experience in block palettes? Can you give an example of a good texture and color palette you use?
3 - How would you make your map feel bigger than it actually is?
2 - What is your experience in block palettes? Can you give an example of a good texture and color palette you use?
3 - How would you make your map feel bigger than it actually is?
