Taking any dev on our team who can solve this problem.
Ok, a lot of you are going to tell me about ping passthrough but here's the deal:
Players can connect directly to the game servers as shown below with the ip's, firewall and server secure so no offline idiots will join.
Server list:
1. Bungeecord proxy running 25565 - mc.example.net
2. Lobby server-------------------------------------/\
3. Game server 1 - game1.example.net
4. Game server 2 - game2.example.net
5. Game server 3 - game3.example.net
6. Game server 4 - game4.example.net
7. Building server - build.example.net
The thing is if someone joins a server any of them or even thru the lobby itself it will only show that player on that server if I look at my server list. I need the Lobby server to add up all the players on all the servers and set that as the number of people on the network and it will display next to the motd. Does anyone know how this can be done?
With ping passthrough true with two players only on game server 1:
Lobby Server or bungeecord (mc.example.net) 0/100
Game Server1 2/100 (game1.minenite.net)
Game server2 0/100 (game2.minenite.net)
With ping passthrough false with two players only on game server 1:
Lobby Server or bungeecord (mc.example.net) 2/100
Game Server1 2/100 (game1.minenite.net)
Game Server2 2/100 (game2.minenite.net)
What I need it to display if 2 people are on game server 1 and 3 people on game server 2:
Lobby Server or bungeecord (mc.example.net) 5/100
Game Server1 2/100 (game1.minenite.net)
Game Server2 3/100 (game2.minenite.net)
I need the lobby server to display the number of players on the network
I've tried to use a playerlist plugin and the placeholderapi plugin and entered a value to show all players connected to the bungeecord, didn't work.
Ok, a lot of you are going to tell me about ping passthrough but here's the deal:
Players can connect directly to the game servers as shown below with the ip's, firewall and server secure so no offline idiots will join.
Server list:
1. Bungeecord proxy running 25565 - mc.example.net
2. Lobby server-------------------------------------/\
3. Game server 1 - game1.example.net
4. Game server 2 - game2.example.net
5. Game server 3 - game3.example.net
6. Game server 4 - game4.example.net
7. Building server - build.example.net
The thing is if someone joins a server any of them or even thru the lobby itself it will only show that player on that server if I look at my server list. I need the Lobby server to add up all the players on all the servers and set that as the number of people on the network and it will display next to the motd. Does anyone know how this can be done?
With ping passthrough true with two players only on game server 1:
Lobby Server or bungeecord (mc.example.net) 0/100
Game Server1 2/100 (game1.minenite.net)
Game server2 0/100 (game2.minenite.net)
With ping passthrough false with two players only on game server 1:
Lobby Server or bungeecord (mc.example.net) 2/100
Game Server1 2/100 (game1.minenite.net)
Game Server2 2/100 (game2.minenite.net)
What I need it to display if 2 people are on game server 1 and 3 people on game server 2:
Lobby Server or bungeecord (mc.example.net) 5/100
Game Server1 2/100 (game1.minenite.net)
Game Server2 3/100 (game2.minenite.net)
I need the lobby server to display the number of players on the network
I've tried to use a playerlist plugin and the placeholderapi plugin and entered a value to show all players connected to the bungeecord, didn't work.