[Buying] TNT Doesn't Blow Up Entities

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Macrolect

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Requesting a plugin that will make so that TNT does not blow up ground dropped ground entities. I don't code so I don't know how much it's worth, PM me with an offer and we can discuss the price and details.

If you're high rep I'll pay first via Paypal F&F,
if you're low rep you must show me the working plugin on a personal test server, then I'll pay.
Thanks!
 
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Macrolect

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Use worldguard
I didn't know it had this feature? o_O
You can set it specifically to blow up everything except dropped items?
 

Macrolect

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Macrolect

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Still looking for a plugin or have you solved it with worldguard?
Actually doing the deal right now, an old dev I used to have code me some stuff offered to do it so we'll see how it goes. If not I'll contact you. :)
 

Scar

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PM if you have any issues finding someone to do this.
 

Macrolect

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Code:
@EventHandler
public void onDamage(final EntityDamageByEntityEvent event) {
    if (event.getCause() == DamageCause.ENTITY_EXPLOSION && event.getEntity().getType() == EntityType.DROPPED_ITEM) {
        event.setCancelled(true);
    }
}
Have fun.
I don't know how I'd put that in plugin form, but I already paid $5 for it... R.I.P.
Thanks though!
 

Macrolect

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I've already had it coded and spent $5 on it, I don't code so I wouldn't have known how much it's worth. Be sooner next time xD
 
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