With CombatLog+ Entities are spawned on the location where the person logs out in a fight AND / OR in a radius of players, so you have the opportunity to kill the player despite the "offline escape".
In addition, you have a GUI with which you can manage the CombatLog Player (Removen, Kill Joining, Banning or let execute you or the console a Command)
- /combatlogs <Page> - Opens the GUI
- /combatlog <Page> - Opens the GUI
- combatlogplus.bypass - Bypass CombatLog
- combatlogplus.logsinv - Allowed to open GUI and manage the Players
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