CoreClub - Raks - Punishment - Staff Utils - Player Lookup

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DevKevin

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CoreClub
is the successor of dCore (my old core). Completely rewritten with simplicity. CoreClub is core that u can use for your server without any problem. Its has everything server needs.

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Price
JAR is $15 (soon).
Source code is $25.

Want to re-sell CoreClub?
Re-sell rights are $350.

Contact
Telegram: DevKevin
Discord: @DevKevin#9835

Test Server:
eu.udrop.club

Features
  • Database - All Core's data are on MySQL. (Keeps the same player data, ranks, punishments & more accessible from your every server.)
  • Rank - All ranks are synchronized to your every server.
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  • Punishment - All punishments are based on a player's UUID
* Punishment types are ban, tempban, mute, tempmute, kick and blacklist.
* Punishment history check.

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* Punishment commands
- Usage: /ban <target> <reason>.
- Usage: /tempban <target> <reason>.
- Usage: /Blacklist <target> <reason>.
- Usage: /Kick <target> <reason>.
- Usage: /mute <target> <reason>.
- Usage: /Tempmute <target > <reason>.
- Usage: /Unban <target>.
- Usage: /Unmute <target>.

  • Freeze - Allows you to screenshare easily players.
* Every freeze messages will be sent through every server to staff members.
* A cooldown between the same player reporting.

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  • Auto Broadcasts - Scheduled messages with a configurable interval that will get sent to every online player.

  • Staff Chat - Allows your staff members to communicate easily with each other from different servers.

- Usage: /sc

  • Chat - Format, Cooldown & Filtering
* All player have Chat Cooldown just Staff and Donors can bypass it.
* Mute Chat - Toggle the server's global
- Usage: /mc
  • Private Messages - Message privately with other players.
* A conversation can be started with the /m.
* A player can reply easily to it with the /r.
* Messages Commands
- Usage: /message <player> <message…>
- Aliases: /m, /msg, /t, /tell, /m, /w

  • Commands
* Discord Command
- Usage: /discord.
* TeamSpeak Command
- Usage: /ts.
* Store Command
- Usage: /store.
* Help Command
- Usage: /help.
* Ping Command - View a player's latency
- Usage: /ping [player].
* TeamSpeak Command
- Usage: /ts.
* BroadCast Command
- Usage: /bc <message>.
* ClearChat Command - for clear chat
- Usage: /cc.
* More Command - you can give 64 more ítem in your hand.
* ShutDown - you can shutdown the server when you want without type /stop
- Usage: /shutdown <time>

  • Report - Report a player
* Usage: /report <player> <reason>.

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  • Staff Join Messages
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  • Requires:
* Java 8.
* 1.7-1.8 Spigot.
* MySQL Database.
 

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DevKevin

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Could i import my current ranks into it or am i gonna have to manually redo the ranks
All ranks are created. If you want change it need to go a Ranks class and change color and name of the rank
 
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DevKevin

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No
 
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DevKevin

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Killstreak702

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To all people talking about how he stores ranks in an enum: nothing is wrong with this, editing an enum is so simple. If you don't know how to edit an enum and click a button to compile the src afterwards then that's just embarrassing lmao. This is much better than storing it in a database or JSON.

ANYWAY, on to my point:

I'm not sure what you're trying to pull here. The src is literally on your GitHub open-source: https://github.com/DevKevingg/CoreClub

The code is horrible, it looks decompiled with the amount of final keywords there are being used, you store players in ArrayLists without weak referencing, and so on...I don't recommend this for use.
 

DevKevin

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its the zonix core fork lmao
No lol[DOUBLEPOST=1550739959][/DOUBLEPOST]
To all people talking about how he stores ranks in an enum: nothing is wrong with this, editing an enum is so simple. If you don't know how to edit an enum and click a button to compile the src afterwards then that's just embarrassing lmao. This is much better than storing it in a database or JSON.

ANYWAY, on to my point:

I'm not sure what you're trying to pull here. The src is literally on your GitHub open-source: https://github.com/DevKevingg/CoreClub

The code is horrible, it looks decompiled with the amount of final keywords there are being used, you store players in ArrayLists without weak referencing, and so on...I don't recommend this for use.
Core is rewrited not the same like the project that i post on my github and its optimized code and fix a lots of bugs
 
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LillianA

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To all people talking about how he stores ranks in an enum: This is much better than storing it in a database or JSON.

It is not better to store ranks in an Enum, Its simple to do but if your using permissions it gets horrible quick, and how would someone edit ranks w/o buying SRC which is $80.

((Basically what I'm saying is for $80 you think you could get something where you could create your own ranks without having to edit any of the code it-self especially when it comes to permissions))
 

Killstreak702

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It is not better to store ranks in an Enum, Its simple to do but if your using permissions it gets horrible quick, and how would someone edit ranks w/o buying SRC which is $80.

((Basically what I'm saying is for $80 you think you could get something where you could create your own ranks without having to edit any of the code it-self especially when it comes to permissions))
Oh yeah true I didn’t know he was selling src separately. In that case it would be an issue. As far as perms go, I assume there is a command to modify Bukkit permissions for each rank (or at least I hope there would be lol)
 

DevKevin

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It is not better to store ranks in an Enum, Its simple to do but if your using permissions it gets horrible quick, and how would someone edit ranks w/o buying SRC which is $80.

((Basically what I'm saying is for $80 you think you could get something where you could create your own ranks without having to edit any of the code it-self especially when it comes to permissions))
Its $25 dollars src
 
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