Custom Minecraft Event Plug-in Description
Overview:
This custom event plug-in is built for a Minecraft server using BungeeCord and integrates with both the Party & Friends system (Spigot) and third-party tools like Model Engine and MythicMobs. It allows players to team up in parties and initiate unique, gem-cost boss fights within instanced arenas. Designed for scalability, fairness, and immersive PvE experiences, this system handles multiple concurrent arenas while isolating gameplay and ensuring synchronized rewards.
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Core Features:
• Party Integration:
• Built to work with Party & Friends (Spigot).
• Events can only be started by a party leader with a configurable minimum/maximum party size.
• Only the initiating party can participate in a given event instance.
• Boss Fight Creation:
• Bosses powered by MythicMobs and animated with Model Engine, allowing for high-quality, cinematic combat experiences.
• Players initiate fights by paying a gem-based entry fee.
• Event difficulty, boss type, and arena theme can be selected via GUI.
• Arena & Instance Management:
• Multiple concurrent events can occur within one server.
• Each event instance is isolated to its designated arena region, ensuring:
• No overlap between different groups.
• Mob effects, projectiles, or sound triggers don’t leak outside their arena.
• Events use pre-pasted arenas or dynamically loaded regions.
• Fair Reward Distribution:
• All participating players receive the exact same rewards upon successful boss defeat.
• Rewards can include items, currency, or other benefits—fully configurable per boss type.
• Future support for tracking and logging each player’s reward history.
• GUI Interface:
• Simple menu activated via command or item.
• Displays:
• Available boss fights
• Arena themes (optional)
• Gem cost and confirmation
• Party readiness status
• Tech Compatibility:
• Model Engine: Used for custom boss models/animations.
• MythicMobs: Handles boss logic, abilities, phases, and targeting.
• Plug-in should be able to trigger MythicMobs spawns within arenas, auto-scale boss stats based on party size, and clean up mobs post-fight.
⸻
if you think you can make me this please add me on discord
ntygh0st
Overview:
This custom event plug-in is built for a Minecraft server using BungeeCord and integrates with both the Party & Friends system (Spigot) and third-party tools like Model Engine and MythicMobs. It allows players to team up in parties and initiate unique, gem-cost boss fights within instanced arenas. Designed for scalability, fairness, and immersive PvE experiences, this system handles multiple concurrent arenas while isolating gameplay and ensuring synchronized rewards.
⸻
Core Features:
• Party Integration:
• Built to work with Party & Friends (Spigot).
• Events can only be started by a party leader with a configurable minimum/maximum party size.
• Only the initiating party can participate in a given event instance.
• Boss Fight Creation:
• Bosses powered by MythicMobs and animated with Model Engine, allowing for high-quality, cinematic combat experiences.
• Players initiate fights by paying a gem-based entry fee.
• Event difficulty, boss type, and arena theme can be selected via GUI.
• Arena & Instance Management:
• Multiple concurrent events can occur within one server.
• Each event instance is isolated to its designated arena region, ensuring:
• No overlap between different groups.
• Mob effects, projectiles, or sound triggers don’t leak outside their arena.
• Events use pre-pasted arenas or dynamically loaded regions.
• Fair Reward Distribution:
• All participating players receive the exact same rewards upon successful boss defeat.
• Rewards can include items, currency, or other benefits—fully configurable per boss type.
• Future support for tracking and logging each player’s reward history.
• GUI Interface:
• Simple menu activated via command or item.
• Displays:
• Available boss fights
• Arena themes (optional)
• Gem cost and confirmation
• Party readiness status
• Tech Compatibility:
• Model Engine: Used for custom boss models/animations.
• MythicMobs: Handles boss logic, abilities, phases, and targeting.
• Plug-in should be able to trigger MythicMobs spawns within arenas, auto-scale boss stats based on party size, and clean up mobs post-fight.
⸻
if you think you can make me this please add me on discord
ntygh0st
- Type
- Requesting
- Provided by
- Individual
