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Supports 1.7 and 1.8, if you want support for anything else please make a request and I will add it.
Features:
- Create as many creepers with custom names, effects, explosion settings, and more as you want.
- Great for faction servers, good store addon to raise your donations.
Hooks:
- Works with SilkSpawners
- If you don't want TnT from creepers (if enabled) to break Obsidian, I can send you a ObsidianDestroyer fork that prevents that on request.
Main Command: (Great for store / drop parties)
/cegg give [name] [type]
Perm: cegg.use
E.G /cegg give player Nuclear - would give player a nuclear creeper egg to spawn in
You can create as many custom creepers as you desire, here is the default configuration file which you should use to make your own creepers, if you are unsure of the features that this plugin has I recommend looking at the config.
Note: You can add your own creepers to the config, you can use the default config as a template.
Supports 1.7 and 1.8, if you want support for anything else please make a request and I will add it.
Features:
- Create as many creepers with custom names, effects, explosion settings, and more as you want.
- Great for faction servers, good store addon to raise your donations.
Hooks:
- Works with SilkSpawners
- If you don't want TnT from creepers (if enabled) to break Obsidian, I can send you a ObsidianDestroyer fork that prevents that on request.
Main Command: (Great for store / drop parties)
/cegg give [name] [type]
Perm: cegg.use
E.G /cegg give player Nuclear - would give player a nuclear creeper egg to spawn in
You can create as many custom creepers as you desire, here is the default configuration file which you should use to make your own creepers, if you are unsure of the features that this plugin has I recommend looking at the config.
Note: You can add your own creepers to the config, you can use the default config as a template.
Code:
tnt-break: false # should tnt from creepers damage obsidian
Creepers:
Rusher:
displayName: "&b&lRusher Creeper"
targetOwner: false #Set to false if creeper shouldn't target the person who spawned it.
charged: false
health: 0 #0 for default health
maxFuseTicks: 10
explosionRadius: 5
Effects: #Must be valid PotionEffect values/ID
- "SPEED:2"
tnt:
amount: 0 #0 to disable tnt
timeDiff: 20 #ticks to separate each tnt, 20 = 1 second.
Tank:
displayName: "&2&lTank Creeper"
targetOwner: true
charged: false
health: 100.0
maxFuseTicks: 100
explosionRadius: 8
Effects:
tnt:
amount: 0
timeDiff: 20
Scatter:
displayName: "&e&lScatter Creeper"
targetOwner: true
charged: true
health: 0.0
maxFuseTicks: 30
explosionRadius: 3
Effects:
tnt:
amount: 5
timeDiff: 5
Nuclear:
targetOwner: true
displayName: "&c&lNuclear Creeper"
charged: false
health: 0.0
maxFuseTicks: 60
explosionRadius: 15
Effects:
tnt:
amount: 0
timeDiff: 20
