Plugin explanation.
Tokens
I would want tokens to be a currency for purchasing enchants. A player should receive tokens per block broken. It should be able to be displayed on a scoreboard as well.
Custom Enchants / Enchants Gui
Here is a list of enchants that I want to /upgrade gui to have. I would like to be able to customize myself the cap for each enchant so I can cap out Fortune at 500 for example and also be able to change to the price per upgrade.
Enchants List
- Efficiency [ Vanilla Enchant ]
- Fortune [ Vanilla Enchant ]
- Speed [ Gives the player walk speed. Example, if player has Speed 2 they get speed 2 if they have speed 5 they get speed 5 potion effect.
- Haste [ Vanilla Potion Effect ]
Customs start here.
- Explosive
Chance to break "x" amount of blocks around a player/player's initial block mined every "x" amount of blocks broken. The size of the explosive and amount of blocks broken to proc would increase as the level increases.
- Jackhammer
Chance to break the whole one layer of the mine.
- Cross
Like jackhammer but instead of being horizontal it is vertical
- Greed
Gives a small selling booster per level.
- Key gen
Chance to give the player a create key.
- Luck
Chance to give a player a block
- Tokenator
Increase the amount of tokens gained per block broken.
Every enchant that breaks multiple blocks should multiply the amount of tokens gained.
Tokens
I would want tokens to be a currency for purchasing enchants. A player should receive tokens per block broken. It should be able to be displayed on a scoreboard as well.
Custom Enchants / Enchants Gui
Here is a list of enchants that I want to /upgrade gui to have. I would like to be able to customize myself the cap for each enchant so I can cap out Fortune at 500 for example and also be able to change to the price per upgrade.
Enchants List
- Efficiency [ Vanilla Enchant ]
- Fortune [ Vanilla Enchant ]
- Speed [ Gives the player walk speed. Example, if player has Speed 2 they get speed 2 if they have speed 5 they get speed 5 potion effect.
- Haste [ Vanilla Potion Effect ]
Customs start here.
- Explosive
Chance to break "x" amount of blocks around a player/player's initial block mined every "x" amount of blocks broken. The size of the explosive and amount of blocks broken to proc would increase as the level increases.
- Jackhammer
Chance to break the whole one layer of the mine.
- Cross
Like jackhammer but instead of being horizontal it is vertical
- Greed
Gives a small selling booster per level.
- Key gen
Chance to give the player a create key.
- Luck
Chance to give a player a block
- Tokenator
Increase the amount of tokens gained per block broken.
Every enchant that breaks multiple blocks should multiply the amount of tokens gained.
