Hi,
Today I am looking for a serious developer to code me a custom Token / Pickaxe Enchant System. Information on what needs doing with be stated in this post.
Tokens:
You will be able to give tokens to a player from the console by issuing the command /Token give (name) (amount).
Permission Needed: optokens.giveplayers (Default OP)
You will also be able to send other people tokens (Enable / Disable in the config)
Command: /token send (Player) (Amount)
Permission Needed: optokens.giveothers (Default OP)
You will be able to see the tokens by issuing the command: /tokens and /token
Permission Needed: optokens.tokens (Default OP)
You can also view your tokens on the FeatherBoard (Compatibility support)
Place holder: %optokensfb%
Pickaxe Levelling System
There will be a announcement in chat every time someone levels up their pickaxe. (Can be changed in config on what it says)
All colour and chat formats will be allowed in this plugin when changing the text on everything in the config.
You can level up your pickaxe by mining with "Pickaxe XP" which you can get through mining.
You will receive 1 XP towards your pickaxe levelling per 1 block you mine (Can be changed in config)
There will be 500 pickaxe levels in total.
You start at Level 1 with the XP of 2,500 to reach Level 2.
Each time you level up the pickaxe the XP required goes up by 500.
Example: Level 2 - Level 3 (3,000), Level 3 - Level 4 (3,500) etc
Pickaxe levelling XP amount can be changed in the config for each level.
You will also be able to receive certain rewards for reaching each level. (Item / Command you receive can be changed in the config but comes default disabled)
Permission Needed: optokens.rewards (Default OP)
There will also be a category on the pickaxe showing:
----------------------------
Pickaxe Level: 1
Next Level: 0/2,500
----------------------------
(Layout / text can be changed in the config)
Permission Needed: optokens.picklevel (Default OP)
Custom Pickaxe Enchants:
You can access the enchants by either right clicking your pickaxe or doing /enchant only when holding the pickaxe all GUI based. You can make it so it works on other tools in the config (Shovel, Axe) Comes default disabled but can be changed to enabled.
Enchants: (All amounts can be changed in the config)
Efficiency
Starting Token Amount: 5
Each level it raises by: 5
Max Level: 100 (Able to change max level in the config on all max levels)
Unbreaking
Starting Token Amount: 15
Each level it raises by: 5
Max Level: 100
Fortune
Starting Token Amount: 25
Each level it raises by: 25
Max Level: 100
TokenGreed
Starting Token Amount: 150
Each level it raises by: 50
Max level: 10
Level 1 you get 1 token per 1000 blocks mined (can be changed in config)
Each level it adds 2 tokens per 1000 blocks mined
Example:
Level 1: 1 token per 1k blocks mined
Level 2: 3 tokens per 1k blocks mined
Level 3: 5 tokens per 1k blocks mined
To receive these tokens the command /token give (player) (amount) would be issued per 1000 blocks mined.
KeyGreed
Starting Token Amount: 200
Each level it raises by: 100
Max level: 5
Level 1 you get 1 mine key per 5000 blocks mined (can be changed in config)
Each level it adds 1 mine key per 5000 blocks mined
Example:
Level 1: 1 Mine Key per 5k blocks mined
Level 2: 2 Mine Keys per 5k blocks mined
Level 3: 3 Mine Keys per 5k blocked mined
To receive these keys the command /cr give to (Player) Mine (Amount) would be issued per 5000 blocks mined.
Lucky
Starting Token Amount: 250
Each level it raises by: 150
Max Level: 3 (Ability to increase that in the config)
Level 1:
10k blocks mined
80% chance: $250,000 (All rewards can be changed in the config)
10% chance: $500,000
5% chance: $1,000,000
3% chance: $5,000,000
2% chance: $10,000,000
Level 2:
10k blocks mined
80% chance: $500,000
10% chance: $1,000,000
5% chance: $5,000,000
3% chance: $10,000,000
2% chance: $25,000,000
Level 3:
10k blocks mined
80% chance: $1,000,000
10% chance: $5,000,000
5% chance: $10,000,000
3% chance: $25,000,000
2% chance: $50,000,000
Blast
Starting Token Amount: 500
Each level it raises by: 250
Max Level: 3
Blast Level 1: 3x3 1 Block Deep (Can be changed in the config, the amount of blocks it destroys)
Blast Level 2: 3x3 2 Blocks Deep
Blast Level 3: 3x3 3 Blocks Deep
Token Shop
This will be GUI based or sign based (Disable / Enable in the config)
Sign Layout:
--------------------
(Item)
(Price) Tokens
--------------------
All colour and format support on the signs.
GUI layout:
https://gyazo.com/c2a173461805c5cb7abfd8324afd9bd9
You will be able to decide what goes in the GUI through the config.
Example Config Layout:
Item ID (Or Name): Beacon
Slot Number: 11
Price: 1000 (Tokens)
A confirmation on weather you want to buy the items will pop up also with a decline option.
All the messages in this plugin can be changed in the config.
Full Pickaxe Layout:
Starter Pickaxe
----------------------------
Pickaxe Level: 1
Next Level: 0/2,500
Blocks Mined: 0 (Comma's when entering high numbers. Example: 2,500,000)
----------------------------
Efficiency: 100
Unbreaking: 100
Fortune: 100
TokenGreed: 10
KeyGreed: 5
Lucky: 3
Blast: 3
Pickaxe above Hotbar text: Starter Pickaxe [Level: 1] [Blocks: 2,500]
All colour support and text able to be changed in config.
I would want full rights to this plugin. (Not able to be resold etc)
A developer that offers free bug fixing and paid updates in the future if needed.
No budget in mind. Send me your quotes through PM on MC-Market.
Thanks,
Jelly
Today I am looking for a serious developer to code me a custom Token / Pickaxe Enchant System. Information on what needs doing with be stated in this post.
Tokens:
You will be able to give tokens to a player from the console by issuing the command /Token give (name) (amount).
Permission Needed: optokens.giveplayers (Default OP)
You will also be able to send other people tokens (Enable / Disable in the config)
Command: /token send (Player) (Amount)
Permission Needed: optokens.giveothers (Default OP)
You will be able to see the tokens by issuing the command: /tokens and /token
Permission Needed: optokens.tokens (Default OP)
You can also view your tokens on the FeatherBoard (Compatibility support)
Place holder: %optokensfb%
Pickaxe Levelling System
There will be a announcement in chat every time someone levels up their pickaxe. (Can be changed in config on what it says)
All colour and chat formats will be allowed in this plugin when changing the text on everything in the config.
You can level up your pickaxe by mining with "Pickaxe XP" which you can get through mining.
You will receive 1 XP towards your pickaxe levelling per 1 block you mine (Can be changed in config)
There will be 500 pickaxe levels in total.
You start at Level 1 with the XP of 2,500 to reach Level 2.
Each time you level up the pickaxe the XP required goes up by 500.
Example: Level 2 - Level 3 (3,000), Level 3 - Level 4 (3,500) etc
Pickaxe levelling XP amount can be changed in the config for each level.
You will also be able to receive certain rewards for reaching each level. (Item / Command you receive can be changed in the config but comes default disabled)
Permission Needed: optokens.rewards (Default OP)
There will also be a category on the pickaxe showing:
----------------------------
Pickaxe Level: 1
Next Level: 0/2,500
----------------------------
(Layout / text can be changed in the config)
Permission Needed: optokens.picklevel (Default OP)
Custom Pickaxe Enchants:
You can access the enchants by either right clicking your pickaxe or doing /enchant only when holding the pickaxe all GUI based. You can make it so it works on other tools in the config (Shovel, Axe) Comes default disabled but can be changed to enabled.
Enchants: (All amounts can be changed in the config)
Efficiency
Starting Token Amount: 5
Each level it raises by: 5
Max Level: 100 (Able to change max level in the config on all max levels)
Unbreaking
Starting Token Amount: 15
Each level it raises by: 5
Max Level: 100
Fortune
Starting Token Amount: 25
Each level it raises by: 25
Max Level: 100
TokenGreed
Starting Token Amount: 150
Each level it raises by: 50
Max level: 10
Level 1 you get 1 token per 1000 blocks mined (can be changed in config)
Each level it adds 2 tokens per 1000 blocks mined
Example:
Level 1: 1 token per 1k blocks mined
Level 2: 3 tokens per 1k blocks mined
Level 3: 5 tokens per 1k blocks mined
To receive these tokens the command /token give (player) (amount) would be issued per 1000 blocks mined.
KeyGreed
Starting Token Amount: 200
Each level it raises by: 100
Max level: 5
Level 1 you get 1 mine key per 5000 blocks mined (can be changed in config)
Each level it adds 1 mine key per 5000 blocks mined
Example:
Level 1: 1 Mine Key per 5k blocks mined
Level 2: 2 Mine Keys per 5k blocks mined
Level 3: 3 Mine Keys per 5k blocked mined
To receive these keys the command /cr give to (Player) Mine (Amount) would be issued per 5000 blocks mined.
Lucky
Starting Token Amount: 250
Each level it raises by: 150
Max Level: 3 (Ability to increase that in the config)
Level 1:
10k blocks mined
80% chance: $250,000 (All rewards can be changed in the config)
10% chance: $500,000
5% chance: $1,000,000
3% chance: $5,000,000
2% chance: $10,000,000
Level 2:
10k blocks mined
80% chance: $500,000
10% chance: $1,000,000
5% chance: $5,000,000
3% chance: $10,000,000
2% chance: $25,000,000
Level 3:
10k blocks mined
80% chance: $1,000,000
10% chance: $5,000,000
5% chance: $10,000,000
3% chance: $25,000,000
2% chance: $50,000,000
Blast
Starting Token Amount: 500
Each level it raises by: 250
Max Level: 3
Blast Level 1: 3x3 1 Block Deep (Can be changed in the config, the amount of blocks it destroys)
Blast Level 2: 3x3 2 Blocks Deep
Blast Level 3: 3x3 3 Blocks Deep
Token Shop
This will be GUI based or sign based (Disable / Enable in the config)
Sign Layout:
--------------------
(Item)
(Price) Tokens
--------------------
All colour and format support on the signs.
GUI layout:
https://gyazo.com/c2a173461805c5cb7abfd8324afd9bd9
You will be able to decide what goes in the GUI through the config.
Example Config Layout:
Item ID (Or Name): Beacon
Slot Number: 11
Price: 1000 (Tokens)
A confirmation on weather you want to buy the items will pop up also with a decline option.
All the messages in this plugin can be changed in the config.
Full Pickaxe Layout:
Starter Pickaxe
----------------------------
Pickaxe Level: 1
Next Level: 0/2,500
Blocks Mined: 0 (Comma's when entering high numbers. Example: 2,500,000)
----------------------------
Efficiency: 100
Unbreaking: 100
Fortune: 100
TokenGreed: 10
KeyGreed: 5
Lucky: 3
Blast: 3
Pickaxe above Hotbar text: Starter Pickaxe [Level: 1] [Blocks: 2,500]
All colour support and text able to be changed in config.
I would want full rights to this plugin. (Not able to be resold etc)
A developer that offers free bug fixing and paid updates in the future if needed.
No budget in mind. Send me your quotes through PM on MC-Market.
Thanks,
Jelly
Last edited:
