Budget: $10
Payment: Paypal
Time to complete: ~3 days
I've been working on developing a plugin which adds a custom ore, which is just a skull item with a custom texture, into the game. I'd like this ore to be able to be traded for unnatural enchantments.
I have already created this inventory, which can be opened with a command. The item in the bottom left is the custom ore. If an item with any maxed enchants is placed in the first or second slot and the ore is placed in the other slot, then I'd like all possible trades to be displayed in the slots to the right of the glass. For example, if I put one of the custom ores and a sword enchanted with Sharpness V, Unbreaking IV, Knockback I, then two trades would be offered: a sword with Sharpness VI, Unbreaking IV, and Knockback I and a sword with Sharpness V, Unbreaking V, and Knockback I.
Since I already have everything else created, all I need done is the actual trading handled, this should be relatively simple. If you'd like to do this, I would of course share the code I've already written so you just have to add the trade handling.
Let me know if you're interested.
Payment: Paypal
Time to complete: ~3 days
I've been working on developing a plugin which adds a custom ore, which is just a skull item with a custom texture, into the game. I'd like this ore to be able to be traded for unnatural enchantments.

I have already created this inventory, which can be opened with a command. The item in the bottom left is the custom ore. If an item with any maxed enchants is placed in the first or second slot and the ore is placed in the other slot, then I'd like all possible trades to be displayed in the slots to the right of the glass. For example, if I put one of the custom ores and a sword enchanted with Sharpness V, Unbreaking IV, Knockback I, then two trades would be offered: a sword with Sharpness VI, Unbreaking IV, and Knockback I and a sword with Sharpness V, Unbreaking V, and Knockback I.
Since I already have everything else created, all I need done is the actual trading handled, this should be relatively simple. If you'd like to do this, I would of course share the code I've already written so you just have to add the trade handling.
Let me know if you're interested.