This month, my team at GamerSafer did a survey of 82 Minecraft server owners to identify demographics, player management challenges, regulation compliance, and more.
The below report is the results of that survey.
One area in particular that we asked questions about was what categories of harmful player behavior did server owners experience the most, including hacking, child grooming and exploitation, alt-abuse, doxing, etc...
Five main focuses:
Some interesting results here for those who are curious about the state of Minecraft servers!
We've also got a free webinar for Minecraft Community Management coming up in one week which has some materials based on the results of the report.
The below report is the results of that survey.
One area in particular that we asked questions about was what categories of harmful player behavior did server owners experience the most, including hacking, child grooming and exploitation, alt-abuse, doxing, etc...
Five main focuses:
- What motivates a Minecraft server owner?
- What is the target age-range for players?
- What toxic and harmful behaviors are frequently experienced?
- What player safety measures are in place?
- Privacy Regulation Compliance
Some interesting results here for those who are curious about the state of Minecraft servers!
Download the PDF here for free: Minecraft Community Management Challenges
We've also got a free webinar for Minecraft Community Management coming up in one week which has some materials based on the results of the report.

