DeluxeMenus help!

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Muzzles

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Hey there!

So I have attempted to make a kit gui with DeluxeMenus.
That is for the kit starter, however being op'ed with * perms and an alt with the perm for kit starter, it doesn't work in the gui? Have I done something wrong in the config?

Can someone help please.
 
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Hey there!

So I have attempted to make a kit gui with DeluxeMenus.
That is for the kit starter, however being op'ed with * perms and an alt with the perm for kit starter, it doesn't work in the gui? Have I done something wrong in the config?

Can someone help please.

well I'm not good with priorities in deluxemenus, but you could always use javascript placeholders in placeholderapi. to say whether its available or not.
 

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Hey there!

So I have attempted to make a kit gui with DeluxeMenus.
That is for the kit starter, however being op'ed with * perms and an alt with the perm for kit starter, it doesn't work in the gui? Have I done something wrong in the config?

Can someone help please.

You're using the old view requirements, there's a new system for it now.

Join my Discord, I'll help you out. Refer to my signature.[DOUBLEPOST=1522587655][/DOUBLEPOST]
You're using the old view requirements, there's a new system for it now.

Join my Discord, I'll help you out. Refer to my signature.
Also, I forgot to point this out, but placeholders don't like capitals:
Code:
 view_requirement: '"%essentials_kit_is_available_Starter%".equalsIgnoreCase("yes")'

Change it to %essentials_kit_is_available_starter%
 
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GabyTM

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Try this
Ruby:
view_requirement:
  requirements:
    anything_here:
      type: string equals
      input: '%essentials_kit_is_available_starter%'
      output: 'yes'
Note: Don't test menus that have items with multiple priorities, an OPed players will always see the item with the lower priority.
 
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