hey everyone,
i'd like to hear opinions about what should be optimized in a cannoning JAR file (custom spigot fork)
i'd like to hear opinions about what should be optimized in a cannoning JAR file (custom spigot fork)
I'd also like to hear opinions as my team has been suggested a great amount of times to buy Stellar but we would like to know if further optimizations would be necessary.
You think Saber Spigot outpreforms Stellar?i suggest purchasing saber spigot
You think Saber Spigot outpreforms Stellar?
I'm curious, could you link me their Spigot if it's not too much trouble?in every aspect
StellarSpigot for sure.
Oh bruh, I thought the OP was Yams.
Apparently their spigot is still under development, after talking to their staff. He plans to compare Stellar and Saber once its complete. Until then, I am going to stick with Stellar. Maybe one day, I'll make the switch over if Saber ends up outpreforming it.i suggest purchasing saber spigot
Haha.Oh bruh, I thought the OP was Yams.
Apparently their spigot is still under development, after talking to their staff. He plans to compare Stellar and Saber once its complete. Until then, I am going to stick with Stellar. Maybe one day, I'll make the switch over if Saber ends up outpreforming it.
Anyways, back onto the main topic. I'd love to hear about any optimizations that can be done to cannon jars in general.
Haha.
You would need to figure out the best way to emulate the math from Minecraft 1.7(the working cannoning version) in your desired version. As it seems, a decent amount of people have figured this out but nobody wants to share this implementation as it could make them a lot of money.i am not looking to purchase a cannon jar. I am looking to make one myself and i asked what optimizations would spigot need
