Dyescape is the largest upcoming MMORPG Minecraft server ever created. With a final map expected to be over 650 million square blocks of land, 8 unique classes, and a vast set of unique features rarely ever seen in Minecraft before, we plan on becoming the best in the genre.
Who we are hiring
Dyescape is looking for someone who can create several magic related spells / skills for us. Spells should look as good as possible. We will not comply with bad quality or simply poor looking spells. The spells should also take care of hitting entities. When a certain spell hits a living entity (except armorstand, blame Mojang) it should do whatever it is suppose to do in the given context. Either damage or heal the entity. A nice special effect will be required upon hit, depending on the spell.
Payment
We will pay you per spell, not the entirety of this thread. You start on a spell, we provide you with 50% up front. After the spell is developed and you showcased it to us, you will be given the remaining 50%. After that, you start with the next spell and the process repeats itself. Prices may vary per spell. Together we will agree on a price per spell. You can expect a payment of 2,50 to 10 USD per spell, depending on complexity (everything is negotiable).
Payment will be done through PayPal, services & goods. No negotiation possible.
Timeframe
Spells should be developed within reasonable time. The deadline for each spell is 1 or 2 days max, unless specified otherwise during contact.
Development
We want the spells developed. We want the results. We do not care about how you showcase it to us. Since we will not be giving you access to our actual codebase, you will have to create a plugin of your own and showcase the developed spells to us. It is completely up to you how you show this. It could be done by binding spells to certain materials, item slots, events, whatever. You are free to showcase it in whatever way you prefer. We do prefer to see the spells in live action on a server, and not using a GIF or video. A video recording is also acceptable in case you can show every single detail of the spell (different angles, range, effect on hit, etc).
You will be using our private GitLab server. You can create private projects in there. This is where you will be storing your code. This means you should be familiar with Git. If you are a true particle master but have no experience in Git, we can arrange something else, but we prefer someone with knowledge of it.
Contact
You can contact us through various ways. We whould like to see a resume / portfolio of previous magic related stuff you've developed before. If you're interested in developing only certain spells, do contact us. Since you will be paid per spell, we can hire different people per spell.
- Discord: Aekalix#8582
- E-mail: [email protected]
Resume / portfolio
I later decided to add this since I got several messages from people who are completely incapable of doing this. I am looking for someone who is an expert at using particles and create real magic for me, not firing a snowball or fireball entity with a velocity of 1 and gravity set to false. I would highly appreciate anyone applying for this to show me a good looking fireball spell (without any entities (except enemies) involved, only particles).
Thanks to everyone in advance.
Yours sincerely,
Aekalix
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