Hello,
so i'm curious about server economy.
Looking at one faction server and it has option that i haven't seen before.
you have 3 shops:
1. In-game $ shop
2. Token only shop
3. Buycraft / Token shop
You can get tokens for free while playing the game. Every 1h you get 5 tokens.
You can exchange points to tokens and buy stuff in token/token-buycraft shop.
You can also buy points to exchange them. For example 1 points cost 10$.
0.15$ = 1 point
1p = 100 tokens
100t = 20h game time.
lowest rank in game costs 5 points, or 3$ in buycraft.
Do you see any big problems with setup like this where economy could get fcked?
so i'm curious about server economy.
Looking at one faction server and it has option that i haven't seen before.
you have 3 shops:
1. In-game $ shop
2. Token only shop
3. Buycraft / Token shop
You can get tokens for free while playing the game. Every 1h you get 5 tokens.
You can exchange points to tokens and buy stuff in token/token-buycraft shop.
You can also buy points to exchange them. For example 1 points cost 10$.
0.15$ = 1 point
1p = 100 tokens
100t = 20h game time.
lowest rank in game costs 5 points, or 3$ in buycraft.
Do you see any big problems with setup like this where economy could get fcked?
