eCore - Suggestions

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Maccas

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Hello to all,

I'm needing suggestions for something I plan to create and then sell to those who wish to purchase it.

The plugin isn't a HCFCore or anything like that. It will be something similar to Essentials but you guys suggest what is to be added, I'll create it.

eCore Suggestion List:
  • lol - requested by alphaking
  • Basic Essential commands, Fly, teleport etc
  • Configurable messages

Thanks,
Maccas
 
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Shortninja

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ItsMonkey I will test this myself since you insist..

However, I think you MAY be mistaken in a way. If you were testing two plugins, there is a 50% chance that the plugin with the @Override is loaded last. The LAST plugin to load gets their commands registered I believe (try this by making the plugin depend on others in plugin.yml).

Gahndi Am I mistaken? I always thought that the LAST plugin to load gets the command due to the fact that it is depending on another plugin.. I'm stupid today.
 

sdlkajsda

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Current updates on this:
  • Hunting_Potato and I are the creators
  • We have started off on a basic configuration look, only 10% completed
Code:
eCore:
   Options:
      Prefix: '&8[&3eCore&8]'
      Invalid_Args: '&cInvalid Arguments: %FORMAT%'
   Messages:
      noPermission: '&cYou do not have permission to execute this command.'
      Enderchest_Self: '&cYou have opened your enderchest!'
      Enderchest_Others: '&cYou have opened %PLAYER%'s enderchest!'
      Broadcast: '%PREFIX% %MESSAGE%'
  • Started on basic commands that are most needed such as fly, feed + many more to be added
    fe2e1ced0476cc25a1fdcd73a7027927.png
Price:
We plan on selling this plugin for $30 and will also be giving out two vouch copies to anyone with over 500+ reputation and or a known/skilled developer. For now we will be requiring those who purchase the plugin to send us their server ip so we can create a simple but hopefully somewhat effective whitelisted plugin to prevent from being leaked.

In the future we wish to have this non-leakable and make it an amazing plugin for you all to use. I shall keep posting here with many more updates and let those who are interested know when the plugin will be up for sale fully.

Thanks,
Maccas
Try to make it so you have to use a specific 'key', basically a license in order for the plugin to boot up, and then make it so once a key is activated, it'll only work on that server.
 

Maccas

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Try to make it so you have to use a specific 'key', basically a license in order for the plugin to boot up, and then make it so once a key is activated, it'll only work on that server.
For now we're going to use the servers ip as a activation key as you'll only be able to use it on one server, not multiple.
 

walman1123

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Add the ability to create a list of customizeable commands that come with their own cooldown and message (ex /fly /heal /feed /spawn /tpa /jump /top /tnt /broadcast)
 

Maccas

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Add the ability to create a list of customizeable commands that come with their own cooldown and message (ex /fly /heal /feed /spawn /tpa /jump /top /tnt /broadcast)
Already have the basic commands and will later on add in cooldowns for them.[DOUBLEPOST=1443131329,1443131288][/DOUBLEPOST]
They would have to use a database or read off of a web page and as simple as it sounds they seem inexperienced.[DOUBLEPOST=1443131159,1443131126][/DOUBLEPOST]

Do you even know how to get the servers external IP?
Do you need to keep causing trouble on my thread? If so I'm asking you to piss off and annoy someone else. Time to get this thread pruned.
 

Shortninja

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Gahndi ItsMonkey Okay, DRUM ROLL PLEASE!!

TS TS TS BA BA BA BA B AB

I tried using the @Override annotation on the onCommand method for a plugin as Mr. Robot said. I tried both a built in command, "/ban", and another plugin's command, "/mv" for MultiVerse.

Even with the @Override annotation, MultiVerse took the priority in this. I will note that MultiVerse LOADED FIRST!

Overriding "/ban" works of course, even without @Override.

Let's stop arguing now! :p

Gahndi I just said it is extremely easy. If you can't figure it out, you shouldn't be making a core :/ That's my point, not directed to you haha.

Also, if it's a big deal, sorry for spamming up the thread Maccas :p
 

Maccas

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I never said it was difficult, please read over my reply.[DOUBLEPOST=1443131487,1443131452][/DOUBLEPOST]

You still haven't answered my question, how unfortunate.
Yes I do and now it's time for you to leave, adios.
 

Shortninja

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ItsMonkey Fixed.
Gahndi That was my initial point.

Also, plugins can actually override. Both with the PlayerCommandPreprocessEvent (haha I spelled it right this time) and I believe by adding Spigot aliases.
 

rbrick

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The Override annotation doesn't do anything (with the exception of throwing a error message at compile time if a method is improperly marked with this annotation). It gets thrown out at compile time. Its only to help indicate when something is being overridden in source. Lack of the annotation has no effect.

Indicates that a method declaration is intended to override amethod declaration in a supertype. If a method is annotated withthis annotation type compilers are required to generate an errormessage unless at least one of the following conditions hold:
 

Maccas

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I will buy this when finished only if you can answer me one question.m, why should I pay for this when there is one free and you are basically copying its features?
We're not "copying" features. We are adding in the "basic" and "needed" commands and such within a plugin like this then we will be adding in extras that others request. We will also be making this plugin whitelisted so only those who are whitelisted in a database may use the plugin otherwise it will not work.
 

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Adding a scoreboard with a toggle would be very cool and make the plugin worth buying more then it already is, especially the more variables and features such as Kohi or HCTs scoreboard would be pretty nice too (not that it's needed, just would be cool for a few ideas I've got in mind).
 

Maccas

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Hello to all, here is a little update on things.

We have added in our whitelisting system via a custom coded panel that my friend CoderRyan has made. Only those who have their IPs whitelisted may use the panel encase it gets leaked.

Upon purchase we will ask for your server IP so we can also whitelist it which will then allow you to use the plugin. If your IP is not whitelisted then the plugin will not function and will be completely useless.

We will be selling the plugin at $25 per copy. You will be given full support, updates and a free use of changing the whitelisted IP if you happen to get a new host etc. If you want the plugin on more than one server you will have to pay a fee of $10 to have that IP whitelisted but will need to provide proof you purchased this plugin and was not given a version from a friend etc.

On an off topic side of things, we have invested into a thread design for when the plugin is to be up and ready for selling. Thanks to EvilSky for making this for us whom done an amazing job!
c3d0dbaebf5c68340ac73fa234d2f0c7.png


Lastly I have made an area for those to report issues as there will be bugs and such with the plugin. If you have not purchased the plugin then you will not be given support. https://github.com/Lilmac12312/eCore

Thanks,
Maccas
 

Fle

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vanish, like vanish nopacket but without the shitty effects.
 

Maccas

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Bumping this just for more suggestions

In other news, our custom panel which will allow us to whitelist and unwhitelist servers is nearly complete along with giving us the ability to view your server via a sidebar. This will contain, being able to remove the whitelist, check the server IP, amount of players online and server name given upon purchase.
 
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