Hi I am new to the forums of McMarket and I am in need of a developer that can make custom java plugins. I am currently working on a TNTwars server and just overall in the works of making ExodusMC a thing. I would like to have a plugin made for TnTwars and it's basically along the lines of this.
Modes
1. First team to kill all on enemy team
2. Let players join any time self the game has started then its first team to kill 10 players example
Features:
Database:
Host: localhost
User: example
DB: example
Pass: example
PerKill: (Rewards them get per Kill)
Coins: 1
EXP: 2
Command:
- staffpoints add {name} 1
PerWin: (Rewards them get per win)
Coins: 5
EXP: 5
Command:
- staffpoints add {name} 2
MatchTime: 30 (In mins if its take over 30 mins game will restart)
Ranks-Prefix: '&6[&e%rank%&6] '
ItemSelectorItem: chest
ItemSelector:
'1': stonebrick 64
'2': stone_brick_stairs 64
'3': stone_slap 64
'4': ladder 64
'5': fence 64
'6': water_bucket 1
'7': diamond_pickaxe 1
'8': stone_pressure_plate 64
'9': TNT 64
'10': stone_button 64
'11': lever 64
'12': hopper 64
'13': dispenser 64
'14': repeater 64
'15': comparator 64
'16': redstone_block 64
'17': redstone_torch 64
'18': redstone 64
Ranks.yml (config)
Ranks:
'1':
Required-Exp: 0
Commands-Excuted-When-Rank-Reached:
- staffpoints add {name} 10
'2':
Required-Exp: 50
Commands-Excuted-When-Rank-Reached:
- staffpoints add {name} 10
'3':
Required-Exp: 100
Commands-Excuted-When-Rank-Reached:
- staffpoints add {name} 10
I don't really know how I'm gonna make this with 0 experience so that's why I'm going here. I am not able to pay at the moment since I just can't invest into the server yet.
Modes
1. First team to kill all on enemy team
2. Let players join any time self the game has started then its first team to kill 10 players example
Features:
- UUID Mode
- Map Rotation
- Database (Mysql)
- Item to select team (Red, Blue or Auto) (Permissions needed to select Red or Blue)
- Item ingame to select items (GUI)
- Placeholders for Scoreboard
- Rank system
- TNT Cannot destroy blocks if it was our own tnt (No team grief)
- Displaynames will be red/blue when them are ingame
- Players will get red/blue armor when them are ingame
- Requried to be 1 or more player on both teams or game will end
- Requried to be 1 or more players on both teams before game starting (countdown)
- Send a firework when a player rankup
- Send a message to all when a player rankup
- Dispenser being filled up with tnt auto
- Canon Shop
- /team - (to select team auto/red/blue)
- /clear - (to clear the inventory when them are ingame - them keep the chest)
- /tw setred {map}
- /tw setblue {map}
- /tw setlobby {map}
- /shop
- tntwars.teamselect (to select blue or red team)
- tntwars.admin
- UUID
- Username
- Wins
- Loses
- Kills
- Deaths
- EXP
- Coins
- Stats (Green,strong)
- Kills: (aqua)
- Deaths
aqua)
- Coins: (aqua)
- Game End: (aqua)
Database:
Host: localhost
User: example
DB: example
Pass: example
PerKill: (Rewards them get per Kill)
Coins: 1
EXP: 2
Command:
- staffpoints add {name} 1
PerWin: (Rewards them get per win)
Coins: 5
EXP: 5
Command:
- staffpoints add {name} 2
MatchTime: 30 (In mins if its take over 30 mins game will restart)
Ranks-Prefix: '&6[&e%rank%&6] '
ItemSelectorItem: chest
ItemSelector:
'1': stonebrick 64
'2': stone_brick_stairs 64
'3': stone_slap 64
'4': ladder 64
'5': fence 64
'6': water_bucket 1
'7': diamond_pickaxe 1
'8': stone_pressure_plate 64
'9': TNT 64
'10': stone_button 64
'11': lever 64
'12': hopper 64
'13': dispenser 64
'14': repeater 64
'15': comparator 64
'16': redstone_block 64
'17': redstone_torch 64
'18': redstone 64
Ranks.yml (config)
Ranks:
'1':
Required-Exp: 0
Commands-Excuted-When-Rank-Reached:
- staffpoints add {name} 10
'2':
Required-Exp: 50
Commands-Excuted-When-Rank-Reached:
- staffpoints add {name} 10
'3':
Required-Exp: 100
Commands-Excuted-When-Rank-Reached:
- staffpoints add {name} 10
I don't really know how I'm gonna make this with 0 experience so that's why I'm going here. I am not able to pay at the moment since I just can't invest into the server yet.
