So I've been making factions maps for clients for a while now, and I've always done separate biomes in a similar way they occur in vanilla minecraft. Now, I'm wondering if that is even necessary.
If I were to make a map that has all the requirements of separate biomes spread around randomly, but there are no clear biome 'areas' defined, what would the upsides and downsides be for that?
If I were to make a map that has all the requirements of separate biomes spread around randomly, but there are no clear biome 'areas' defined, what would the upsides and downsides be for that?
