FactionsImmunity

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Sniper

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upload_2017-9-15_22-43-54.png
Code:
Prices:
  Hour: 750000
  12Hour: 8000000
  24Hour: 15000000

Items:
  Hour:
    ID: 384
    Name: '&a&l1 Hour Immunity'
    Lore:
      - '&7Purchase Faction immunity that lasts &a1 hour&7.'
      - '&a&l$750,000'
  12Hour:
    ID: 384
    Name: '&3&l12 Hour Immunity'
    Lore:
      - '&7Purchase Faction immunity that lasts &312 hours&7.'
      - '&3&l$8,000,000'
  24Hour:
    ID: 384
    Name: '&d&l1 Day Immunity'
    Lore:
      - '&7Purchase Faction immunity that lasts &d1 day&7.'
      - '&d&l$15,000,000'

Block:
  TNT Explosions: true
  Creeper Explosions: true

Messages:
  Error:
    Not faction leader: '&cYou are not the leader of your faction!'
    Not enough funds: '&cYou do not have enough money to buy this!'
    Immunity active: '&cYou already have faction immunity, wait til it wears off!'
    Faction does not exist: '&cThat faction does not exist!'
    No Faction Immunity: '&cThat faction does not have immunity!'
  Purchased: '&aYou have purchased %name%&a. You have been charged $%amount%.'
  Immunity: '&aYou still have faction immunity for &b%time%&a.'
  Removed Immunity: '&aYou have removed &2%faction% &aimmunity!'
  Help:
    - '&e/immunity &7&oOpens immunity GUI or displays time left'
    - '&e/immunity remove <faction> &7&oRemove a factions immunity'
    - '&e/immunity help &7&oShows help menu'

Planned Features:
Add a donation-only system,
Automatically set immunity with a command​
 

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Sniper

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Would be better if you sent a world border packet or a fake wall around their claim to prevent non-members/non-allies from walking in. Haven't tried it out so don't even know if the world border packet is possible in a non-rectangular shape..
I see lots of possible issues with that, so I'm keeping it to just prevent raiding so.
 

Neek

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Looks cool! GLWS[DOUBLEPOST=1505541298][/DOUBLEPOST]Add a system to auto give a faction immunity.

/immunity [faction] [time]
 
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Sniper

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Looks cool! GLWS[DOUBLEPOST=1505541298][/DOUBLEPOST]Add a system to auto give a faction immunity.

/immunity [faction] [time]
Good idea!
 

Kuzni

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The basic thought of this idea seems quite cool but if you think about it properly, it just doesn't work.

As I've said on other threads selling the same thing.

Take the Archon for example (when it was in its prime) you'd have factions spending 50 mil on TNT, and all night going through walls. Say they're 50 walls away your telling me that all you need to do is logon, put immunity on then they've wasted hours and tons of money?
 

Sniper

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The basic thought of this idea seems quite cool but if you think about it properly, it just doesn't work.

As I've said on other threads selling the same thing.

Take the Archon for example (when it was in its prime) you'd have factions spending 50 mil on TNT, and all night going through walls. Say they're 50 walls away your telling me that all you need to do is logon, put immunity on then they've wasted hours and tons of money?
Well then the server makes it 50mil for 1 hour immunity? or makes it expensive in Buycraft..
 

Kuzni

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Well then the server makes it 50mil for 1 hour immunity? or makes it expensive in Buycraft..

Factions like TeamNudity (or something) had hundreds of millions per captain)[DOUBLEPOST=1505584474][/DOUBLEPOST]
Not hard to implement a timer when Tnt blows up in land that doesn't allow factions to buy shields.

Yeah that could work
 

Sniper

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Not hard to implement a timer when Tnt blows up in land that doesn't allow factions to buy shields.
But then factions could make like anti-immunity and just setup a cannon that uses like 1 tnt per shot and shoots like every 2 minutes.
 

Picturesque

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Well, isn't that raidtop? where you hit the core (beacon) and earn raid points and you'll be able to find the core in the claim?
 

Rj

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Make it so you can only buy the 1 hours shield once every 2 days the 12 hour once every 4 days then make the 2 day once every week so they cant keep buying them to go unraidable
 

Fudge

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What dependencies are there?
Can you set a cool-down?
 

Sniper

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What dependencies are there?
Can you set a cool-down?
Right now, theyre hard coded, but Ill make it configurable if youd like. And only dependency is FactionsUUID[DOUBLEPOST=1508601723][/DOUBLEPOST]And Vault
 
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