Fallen Heroes is a plugin designed to help server owners give users obtainable items in a way that is fair for everyone. Meaning that anyone on the server could have the chance of killing the Fallen Hero spawned to gain it's rewards set by you. If you haven't realized already this plugin was based off a popular space themed faction server of which it's name can't be stated for obvious reasons.
If you bought the plugin when it came out or before the 2.0 release, you may know there was only like 5 mobs and of those 5 mobs only 1 was working properly, now this bothered me so much because I sold a crappy build to you guys. 2.0 revives the Fallen Heroes plugin adding 31 Different mobs. Any of the current 31 mobs (31 as of right now) can be used as either a Boss or a Minion of that boss mob. Click the spoiler to view all the current VALID mobs, any other mobs you state will not work if not listed.
These aren't case-sensitive when using them in the FallenHeroes.yml file. But if they aren't spelled like this it will most likely not work.
- magmacube
- chicken
- bat
- rabbit
- ghast
- sheep
- wither
- witherskeleton
- slime
- pig
- squid
- cow
- mooshroom
- endermite
- cavespider
- babyzombie
- wolf
- witch
- guardian
- elderguardian
- pigzombie
- snowman
- silverfish
- irongolem
- enderman
- skeleton
- zombie
- spider
- enderdragon
- creeper
- blaze
All the permission nodes can be here, click the link.
http://sapphiremade.com/info/minecraft/spigot/plugins/fallenheroes/permissions.php
All the commands for the plugin can be found by clicking this link.
http://sapphiremade.com/info/minecraft/spigot/plugins/fallenheroes/commands.php
PHP:
SpawnLevel:
Must-Be-At-Max-Y: true #Should Fallen Heroes only be spawned at the max y at the players block location.
Max-Y-Only-Message:
- ""
- "&c&lYou must spawn Fallen Heroes at the highest Y-Block."
- ""
Light-Level:
Use: false
Min-Light-Level: 3 #If the light level is lower than 3 the fallen hero will not spawn.
Message:
- ""
- "&c&lThe block at your location's light level is too low to spawn a hero."
- ""
Hero-Kill:
WinChance: 25 # 25 / 100 chance player will get the set win items of that fallen hero upon killing it.
Win:
DropsToInventory: false
AnnounceKill: true
SendPlayerSuccessMessage: true
PlayerMessage:
- ""
- "&B&lYou killed &6&l{BOSS} &b&lsuccessfully!"
- ""
BroadcastMessage:
- ""
- "&b&l{PLAYER} &ahas killed the fallen hero&f: &6&{BOSS}"
- ""
Lose:
DropsToInventory: false
AnnounceKill: false
SendPlayerFailureMessage: true
BroadcastMessage:
- ""
- "&b&l{PLAYER} &afailed to kill the fallen hero&f: &6&{BOSS}"
- ""
PlayerMessage:
- ""
- "&B&lYou failed to kill &6&l{BOSS} &b&lsuccessfully!"
- ""
Hero-Spawn-Message:
- ""
- ""
- "&a&l%heroname% &bhas spawned at &6%x%&f, &6%y%&f, &6%z%"
- ""
- ""
Announce-Hero-Spawn-To-All: true
Note this is just a test fallen hero created to show on here.
PHP:
Heroes:
Spigot:
ItemID: 352
ItemMeta: 0
Item:
Name: §2§lSpigot Fallen Hero
Lore:
- §bSpigot fallen hero use with
- §bextreme caution
Boss:
MobType: ZOMBIE
Name: §6§lSpigot
PotionEffects:
Absorption:
Enabled: false
Level: 1
Resistance:
Enabled: false
Level: 1
Haste:
Enabled: false
Level: 1
FireResistance:
Enabled: false
Level: 1
HealthBoost:
Enabled: true
Level: 30
Strength:
Enabled: true
Level: 2
WaterBreathing:
Enabled: false
Level: 1
Speed:
Enabled: true
Level: 3
Armor:
Helmet:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_HELMET
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 4
Chestplate:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_CHESTPLATE
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 4
Leggings:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_LEGGINGS
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 4
Boots:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_BOOTS
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 4
Weapon:
==: org.bukkit.inventory.ItemStack
type: IRON_SWORD
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
DAMAGE_ALL: 5
Minions:
Enabled: false
MobType: skeleton
Name: §b§lBukkit
SpawnDelay: 3
SpawnAmount: 5
PotionEffects:
Absorption:
Enabled: false
Level: 1
Resistance:
Enabled: false
Level: 1
Haste:
Enabled: false
Level: 1
FireResistance:
Enabled: false
Level: 1
HealthBoost:
Enabled: false
Level: 1
Strength:
Enabled: true
Level: 5
WaterBreathing:
Enabled: false
Level: 1
Speed:
Enabled: true
Level: 2
Armor:
Helmet:
==: org.bukkit.inventory.ItemStack
type: LEATHER_HELMET
Chestplate:
==: org.bukkit.inventory.ItemStack
type: LEATHER_CHESTPLATE
Leggings:
==: org.bukkit.inventory.ItemStack
type: LEATHER_LEGGINGS
Boots:
==: org.bukkit.inventory.ItemStack
type: LEATHER_BOOTS
Weapon:
==: org.bukkit.inventory.ItemStack
type: GOLD_AXE
Drops:
Win:
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_HELMET
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 10
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_CHESTPLATE
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 10
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_LEGGINGS
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 10
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_BOOTS
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 10
- ==: org.bukkit.inventory.ItemStack
type: GOLDEN_APPLE
damage: 1
amount: 64
Lose:
- ==: org.bukkit.inventory.ItemStack
type: IRON_HELMET
- ==: org.bukkit.inventory.ItemStack
type: IRON_CHESTPLATE
- ==: org.bukkit.inventory.ItemStack
type: IRON_LEGGINGS
- ==: org.bukkit.inventory.ItemStack
type: IRON_BOOTS
By Purchasing this plugin you here by agree to the terms listed below, result in breaking one of these terms may result in being removed from the buyers list, reported further action will be taken if needed.
- You may not resell this plugin.
- You may not claim this plugin to be yours nor the source.
- You may not decompile/use the source of this plugin.
- You MAY use this plugin on multiple servers if its your network.
- You may not redistribute this plugin on any site (the .jar file), you may show off the plugin on another site but a link must be somewhere on that page linking back to this page.
- Any chargebacks/refunds are not allowed.
§ MUST BE USED IN THE FallenHeroes.yml as the color code, using & will result in the fallen hero not working.
Closed at the moment, working out some things to make testing easier, give it a few days
Want your server listed here? PM me/put your IP in the discussions and it will be added!
This is what will be said if you create a new Fallen Hero
This is what will be said if delete an existing Fallen Hero
These are the messages that you will popup either when setting the success / failure items.
This image shows the gear/items that will be dropped upon a successful kill.
These are the messages that will be sent if you didn't or killed the Fallen Hero successfully.
This is what will be shown when A user tries to spawn the boss underground. There is an option within the config to disable it (meaning they can spawn in caves/underground etc)
These, Well I just put them in here to show that the items actually drop upon killing successfully or not.
Armor/Weapon On Mob
Minions
This is what will be said if delete an existing Fallen Hero
These are the messages that you will popup either when setting the success / failure items.
This image shows the gear/items that will be dropped upon a successful kill.
These are the messages that will be sent if you didn't or killed the Fallen Hero successfully.
This is what will be shown when A user tries to spawn the boss underground. There is an option within the config to disable it (meaning they can spawn in caves/underground etc)
These, Well I just put them in here to show that the items actually drop upon killing successfully or not.
Armor/Weapon On Mob
Minions
Note the name is confiurable per Fallen Hero that you create!
Buffs:
Speed
Resistance
Health Boost
Fire Resistance
Strength
Resistance
Health Boost
Fire Resistance
Strength
Now you may be asking what does the spawn item look like? Well whatever block/item you want it to be (per Fallen Hero). By default it's a Bone.
And I almost forgot, Gotta show you what it looks like when you list the Fallen Heroes.
Link to Buy: https://www.spigotmc.org/resources/...ew-configuration-options-and-much-more.32822/
If images don't work here's the links:
https://s18.postimg.org/ngkyww4ft/Screenshot_126.png
https://s23.postimg.org/m9gre30h7/Capture.png
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