Title says it all, post what you need down below. Plugin can't be HUGE.
Thanks bb.LOL I'll use it![]()
LMAO, This is some rad shit. Made my day by far![]()
Put it in a spoiler at the bottom of the post, and put "made by Bowling219" so people actually take you seriously.LOL I'll use it![]()
Lad, maybe you should read. I don't have time.Skyblock is small.[DOUBLEPOST=1445782691,1445782579][/DOUBLEPOST]
If you don't know how to do it, then don't use google lad. Read javadocs.
Because I'm attempting to get back into coding.Then why are you doing this?
Not really hard, sadly I only code for money bud :S
As I said I could do this but I code for money, i'm not the thread maker.
Bill You don't even need WorldEdit either.
Bill Well there are two ways to do it without WorldEdit that I can think of:
Load an entire world from some folder on the server and copy it to the current world (sometimes can be tricky, you usually need to teleport all players out of that world).
Copying block states for a specific region, like you said.
Bill Servers copy worlds like this all the time, think of the giant minigames servers like Mineplex. However, these servers work in as lobbies so they can easily remove players from a world and copy the world over when they are gone.
I had my own server that actively replaced the moon map every night (since you can only access it at night) and I had to kick all players off of the world. However, there was no TPS drops that I could see.
There are TONS of threads on Bukkit forums that talk about how to go about doing this.
Vawke While reading the documentation is a great resource, it doesn't contain everything. Threads on Spigot forums, Bukkit forums, and StackOverflow are amazing resources. Don't neglect Google![]()
That's not hard at all, you teleport every player to a defined spawn for that new map and just hook into BarAPI.....I mean, auto map rotation is gonna be pretty hard (because I dont know how to do it), so I would class that as a pretty HUGE plugin
That's not hard at all, you teleport every player to a defined spawn for that new map and just hook into BarAPI.....
