Free Plugins for Vouches

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Phil Marlin

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I have 4+ years of development experience. Looking to build my portfolio, therefore I am willing to make some free plugins. I will post them on github and send you a copy of the src + jar for your request.

Reply with the following format:
  • Plugin Name
  • Server Version
  • Framework type (Spigot, Paper, etc)
  • Description (Be detailed)
 
PebbleHost
High performance, consistent uptime and fast support. Minecraft hosting that just works.

hkwingcwf

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Name: Pickaxe Levelling
Minecraft Version: 1.9-1.12
Description: Add Level for pickaxe , When players use pickaxe to break any blocks , Add 1 xp to pickaxe , 1lv to 2lv need 500 xp , 2lv to 3lv 1000 xp etc. Max 1000 level (500000xp)
Extra Info:
1. Add Lore to pickaxe line1:Level: %number% line2:XP: %number%
2. Announcement when Player's Pickaxe upgrades (%player% pickaxe reached level %number%)
3. I hope to translate text in config e.g(Lore / Sorting order, displayname , Announcement)
4. Add one of them enchantments randomly when Pickaxe upgrades: Efficiency , Unbreaking, Fortune 10lv

Command: /pickaxpxp give %player% %number%
Will give player Item:384 display name: pickaxe xp bottle
Lore1: %number% xp
Lore2: Drag the xp bottle into pickaxe to add xp to it
 

Fawked

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Plugin Name: TournamentRewards
Server Version: 1.12.2
Framework type (Spigot, Paper, etc): Spigot (Latest) [As of 6th July 2018]
Description (Be detailed):

I am requesting a plugin which does the following things:
  • Automated tournament notifications e.g. "Tournament is about to start in... " possibly sent in TitleMessage.
  • Command join on tournament e.g. /tourney join - which then lets in the first 8 people who successfully used the command.
  • The players would be teleported in a coordinates specified in config.yml
  • 30s after teleportation, there will be /enjin broadcast also customizable in the config.yml announced.
  • 30s after the announcement is made, the plugin will work in a following way:
  1. Elimination mode tournament which picks a Player X and Player Y to fight each other (teleports to specified spots - Red/Blue.
  2. After elimination the winner is teleported back to the coordinates specified in the config.yml (3rd bullet) and the loser is warped back to spawn.
  3. The plugin recognizes the winners from losers and do not put them against each other until the 1st round (4x 1v1) has been completed.
  4. After the 1st round the plugin continues the fights so that the winners (4) will fight each other in 1v1 working the same way as point #2 where the winner is teleported back and loser to spawn.
  5. Winners of 2nd round (2) will then fight eachother in 1v1
  6. The winner and the loser of final round are both granted rewards (command rewards) determined in the config.yml

If you need more information, contact me in Discord: Fawked#1337
 
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