[FREE Tool] Visual Paper/Bukkit Plugin Builder (No Java) | Looking for Marketing/Management Partner

AceLounge

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Hey everyone,

If you run a server, you know how expensive and time-consuming it is to hire a developer every time you need a simple custom mechanic, GUI, or event handler. I also know a lot of owners want to avoid relying on bloated runtime interpreters like Skript.

To solve this, I spent the last few months building Koda (koda.cx). It’s a visual, node-based scripting engine right in your browser (think Unreal Engine Blueprints, but for Minecraft plugins).

How it works:
  1. Drag and drop nodes (Events, Logic, Actions) onto the canvas.
  2. Wire them together to create your logic flow.
  3. Click "Queue Build".
  4. My cloud backend takes your graph, generates the raw Kotlin code, compiles it using Gradle, and gives you a ready-to-use .jar file in seconds.

Currently in Public Alpha:
I've mapped out a lot of the core Paper API (Teleporting, Inventories, Bossbars, Scoreboards, Config saving/loading, Math, Loops, etc.). The generated code is pure Kotlin using the official API—no dependencies or plugin engines required on your server.

🤝 Looking for a Marketing & Management Partner
As a solo developer, my time is 100% focused on the backend compiler, the node editor, and adding new API features. I am actively looking for an associate/partner with experience in marketing, community growth, and project management within the Minecraft space. If you know how to market a SaaS and want to team up on a project that already has a fully working, live product, shoot me a DM on Discord (ohZib)!

🌐 Web App: koda.cx
💬 Discord: discord.koda.cx

Note: This is an Alpha, so things will probably break! If a build fails or a node acts weird in-game, please drop a screenshot of your graph in the Discord so I can patch the code generator.

 
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