Commission Request: Large-Scale "Old School" Prison Map
Project Overview: I am looking to commission a custom Minecraft prison map that captures the "Old School" aesthetic of early 2010s prison servers. The goal is an immersive, Alcatraz-inspired experience that emphasizes a physical, grounded environment over modern, high-tech "OP" mechanics.Key Features Needed:
- A–Z Progression: 26 distinct mining zones. I need architectural variety between the mines so the progression feels meaningful (e.g., each mine should have a unique look and feel).
- Environmental "Prison" Feel: High-security architecture, cell blocks, guard towers, and courtyards (including basketball courts).
- Infrastructure: Clearly defined Smelting Areas, Donation/Rank Info areas, and central hubs.
- Layout Mechanics: The map must be designed so that players have to physically walk/traverse between different sections (mines, courtyards, etc.).
- PvP Integration: Strategic "Warzones" placed between specific areas where PvP is enabled.
- Cell Blocks: Rentable, compact cells (utilitarian, old-school style).
- Scale: The map should feel large but well-optimized for performance.
- Style: Industrial, gritty, "prison" aesthetic. Avoid "flashy" modern decor; aim for a classic Minecraft feel.
- Communication: I am looking for someone who can provide updates throughout the process and is open to feedback.
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If you are interested, Please feel free to Reach out on Discord: SashaTheSnep
- Type
- Requesting
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- Individual
