HCFactions &m{header} help

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TypinqMS

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Ok so i need help with my {header} it doesnt work Please help CONFIG: \

############################################################
# +------------------------------------------------------+ #
# | Configurable /f show | #
# +------------------------------------------------------+ #
############################################################

# You can use any variable here, including fancy messages. Color codes and or tags work fine.
# Lines that arent defined wont be sent (home not set, faction not peaceful / permanent, dtr freeze)
show:
# First line can be {header} for default header, or any string (we recommend &m for smooth lines ;p)
- '&m{header}'
- '<a>&cLand / Max: <i> {land} / {max-land}'
- '<a>&cDTR: <i>{dtr} / {max-dtr}'
- '<a>Raidable: <i>{raidable}'
- '<a>&cHome: <i>{world}, {x}, {y}, {z}' # if no home is set, {z} = COMMAND_SHOW_NOHOME, from lang.yml
- '<a>&cFreeze: <i>{time-left}' # only shows if faction is frozen
- '<a>&dAllies(<i>{allies-count}<a>/<i>{max-allies}<a>): {allies} '
- '<a>&aOnline: (<i>{online-count}<a>/<i>{faction-size}<a>): {online}'
- '<a>&cOffline: (<i>{offline-count}<a>/<i>{faction-size}<a>): {offline}'
 
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TypinqMS

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If u want to use the default header Don't put "&m" just put {header}.
But if u want smooth lines you have to use "&8&m----------------------", for change the color just change the 8.
I can config it for u if u want just send me a P'm
Please i do need it what i tried &6&m----------{header}&6&m----------
 
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chucK_

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Using {header} puts in their default header. Try something like this

&6&m----------&r &a{faction} &6&m----------&r
 

TypinqMS

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Using {header} puts in their default header. Try something like this

&6&m----------&r &a{faction} &6&m----------&r
When i do this will happen to factionless ---------------------------------------- wilderness ------------------------------------
And i dont like that[DOUBLEPOST=1458688830][/DOUBLEPOST]
When i do this will happen to factionless ---------------------------------------- wilderness ------------------------------------
And i dont like that
Help please?
 
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chucK_

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When i do this will happen to factionless ---------------------------------------- wilderness ------------------------------------
And i dont like that
That happens with the default header as well. If you don't want the faction name in the header, just do this

- '&6&m------------------------------&r'
- '<a>&cFaction: {faction}'
- '<a>&cLand / Max: <i> {land} / {max-land}'
- '<a>&cDTR: <i>{dtr} / {max-dtr}'
- '<a>Raidable: <i>{raidable}'
- '<a>&cHome: <i>{world}, {x}, {y}, {z}' # if no home is set, {z} = COMMAND_SHOW_NOHOME, from lang.yml
- '<a>&cFreeze: <i>{time-left}' # only shows if faction is frozen
- '<a>&dAllies(<i>{allies-count}<a>/<i>{max-allies}<a>): {allies} '
- '<a>&aOnline: (<i>{online-count}<a>/<i>{faction-size}<a>): {online}'
- '<a>&cOffline: (<i>{offline-count}<a>/<i>{faction-size}<a>): {offline}'
 

TypinqMS

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That happens with the default header as well. If you don't want the faction name in the header, just do this

- '&6&m------------------------------&r'
- '<a>&cFaction: {faction}'
- '<a>&cLand / Max: <i> {land} / {max-land}'
- '<a>&cDTR: <i>{dtr} / {max-dtr}'
- '<a>Raidable: <i>{raidable}'
- '<a>&cHome: <i>{world}, {x}, {y}, {z}' # if no home is set, {z} = COMMAND_SHOW_NOHOME, from lang.yml
- '<a>&cFreeze: <i>{time-left}' # only shows if faction is frozen
- '<a>&dAllies(<i>{allies-count}<a>/<i>{max-allies}<a>): {allies} '
- '<a>&aOnline: (<i>{online-count}<a>/<i>{faction-size}<a>): {online}'
- '<a>&cOffline: (<i>{offline-count}<a>/<i>{faction-size}<a>): {offline}'
K this is fine love it <3 Thanks man I'll give you a vouch or something
 
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