I have a minigame, and I need a way for zombies to break blocks placed by players.
Is this possible?
Is this possible?
You can try saving placed blocks and then if the zombie is interacting with the block just destroyNaturallyI have a minigame, and I need a way for zombies to break blocks placed by players.
Is this possible?
Best way is to create a custom pathfinding class and adding it to EntityZombie using reflection.
