Hello, I have recently uploaded a new custom map onto my server, and it has been lagging considerably. I get an average /tps of about 10. It is hosted on a digitalocean vps with 4gb of ram which I thought would be plenty for an unopened server. When I deleted the map and generated a new one the lag seemed to go away a little bit, and the timings seemed to go down to around 30% total (at the minute it's 100%).
I looked into the timings for the server and it says it's overloaded and to try reducing view distance, which I tried to no avail. The thing that is taking up most of the resource is the event "world - do tick", and under minecraft "world- do chunk unload". I would provide screenshots of the server log and the timings but I can't because of the post limit.
If anyone could reply to this post or preferably add me on discord (rossi2303#7673) it would be massively appreciated. I'm not new to server hosting but this is a new problem for me.
Cheers,
Rossi2303.
I looked into the timings for the server and it says it's overloaded and to try reducing view distance, which I tried to no avail. The thing that is taking up most of the resource is the event "world - do tick", and under minecraft "world- do chunk unload". I would provide screenshots of the server log and the timings but I can't because of the post limit.
If anyone could reply to this post or preferably add me on discord (rossi2303#7673) it would be massively appreciated. I'm not new to server hosting but this is a new problem for me.
Cheers,
Rossi2303.
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