Hey,
I've got a dedicated server, look at his configuration :
Intel i7-7700K
4c/8t - 4,2GHz /4,5GHz
64Go DDR4 2400 MHz
SoftRaid 2x450Go NVMe
250 Mbps bandwith
But, my server lose frequently his TPS ... (It's around 13TPS with 80 players ...)
Maps are already load so I don't understand
Paper.yml
spigot.yml
bukkit.yml
I'm looking for help to optimize as much as possible.
Thanks
I've got a dedicated server, look at his configuration :
Intel i7-7700K
4c/8t - 4,2GHz /4,5GHz
64Go DDR4 2400 MHz
SoftRaid 2x450Go NVMe
250 Mbps bandwith
But, my server lose frequently his TPS ... (It's around 13TPS with 80 players ...)
Maps are already load so I don't understand
Paper.yml
Code:
# This is the main configuration file for Paper.
# As you can see, there's tons to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
#
# If you need help with the configuration or have any questions related to Paper,
# join us in our IRC channel.
#
# IRC: #paper @ irc.spi.gt ( http://irc.spi.gt/iris/?channels=paper )
# Wiki: https://paper.readthedocs.org/
# Paper Forums: https://aquifermc.org/
verbose: false
config-version: 14
settings:
load-permissions-yml-before-plugins: true
bungee-online-mode: true
sleep-between-chunk-saves: false
region-file-cache-size: 256
save-empty-scoreboard-teams: false
incoming-packet-spam-threshold: 300
remove-invalid-statistics: false
use-versioned-world: false
save-player-data: true
min-chunk-load-threads: 2
suggest-player-names-when-null-tab-completions: true
watchdog:
early-warning-every: 5000
early-warning-delay: 10000
spam-limiter:
tab-spam-increment: 2
tab-spam-limit: 500
enable-player-collisions: true
player-auto-save-rate: -1
max-player-auto-save-per-tick: -1
use-alternative-luck-formula: false
messages:
kick:
authentication-servers-down: ''
flying-player: Flying is not enabled on this server
flying-vehicle: Flying is not enabled on this server
timings:
enabled: true
verbose: true
server-name-privacy: false
hidden-config-entries:
- database
- settings.bungeecord-addresses
history-interval: 300
history-length: 3600
world-settings:
default:
remove-corrupt-tile-entities: false
use-chunk-inhabited-timer: true
queue-light-updates: false
fishing-time-range:
MinimumTicks: 100
MaximumTicks: 600
optimize-explosions: true
use-vanilla-world-scoreboard-name-coloring: false
delay-chunk-unloads-by: 10s
max-auto-save-chunks-per-tick: 24
save-queue-limit-for-auto-save: 50
enable-treasure-maps: true
treasure-maps-return-already-discovered: false
max-chunk-sends-per-tick: 81
max-chunk-gens-per-tick: 10
game-mechanics:
scan-for-legacy-ender-dragon: true
disable-chest-cat-detection: true
disable-end-credits: false
disable-player-crits: false
disable-sprint-interruption-on-attack: false
shield-blocking-delay: 5
disable-unloaded-chunk-enderpearl-exploit: true
max-growth-height:
cactus: 3
reeds: 3
portal-search-radius: 128
despawn-ranges:
soft: 28
hard: 96
falling-block-height-nerf: 0
tnt-entity-height-nerf: 0
frosted-ice:
enabled: true
delay:
min: 20
max: 40
lootables:
auto-replenish: false
restrict-player-reloot: true
reset-seed-on-fill: true
max-refills: -1
refresh-min: 12h
refresh-max: 2d
filter-nbt-data-from-spawn-eggs-and-related: true
max-entity-collisions: 8
disable-creeper-lingering-effect: false
hopper:
cooldown-when-full: true
disable-move-event: true
duplicate-uuid-resolver: saferegen
duplicate-uuid-saferegen-delete-range: 32
keep-spawn-loaded-range: 4
disable-thunder: false
skeleton-horse-thunder-spawn-chance: 0.01
disable-ice-and-snow: false
fire-physics-event-for-redstone: false
auto-save-interval: -1
keep-spawn-loaded: true
anti-xray:
enabled: true
engine-mode: 1
chunk-edge-mode: 1
max-chunk-section-index: 3
update-radius: 2
hidden-blocks:
- gold_ore
- iron_ore
- coal_ore
- lapis_ore
- mossy_cobblestone
- obsidian
- chest
- diamond_ore
- redstone_ore
- lit_redstone_ore
- clay
- emerald_ore
- ender_chest
replacement-blocks:
- stone
- planks
experience-merge-max-value: -1
skip-entity-ticking-in-chunks-scheduled-for-unload: true
armor-stands-do-collision-entity-lookups: true
grass-spread-tick-rate: 2
water-over-lava-flow-speed: 5
bed-search-radius: 1
nether-ceiling-void-damage: false
allow-non-player-entities-on-scoreboards: false
container-update-tick-rate: 2
non-player-arrow-despawn-rate: -1
prevent-tnt-from-moving-in-water: false
parrots-are-unaffected-by-player-movement: false
disable-explosion-knockback: false
armor-stands-tick: true
spawner-nerfed-mobs-should-jump: false
allow-leashing-undead-horse: false
baby-zombie-movement-speed: 0.5
all-chunks-are-slime-chunks: false
mob-spawner-tick-rate: 2
squid-spawn-height:
maximum: 0.0
disable-teleportation-suffocation-check: false
spigot.yml
Code:
# This is the main configuration file for Spigot.
# As you can see, there's tons to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
# For a reference for any variable inside this file, check out the Spigot wiki at
# http://www.spigotmc.org/wiki/spigot-configuration/
#
# If you need help with the configuration or have any questions related to Spigot,
# join us at the IRC or drop by our forums and leave a post.
#
# IRC: #spigot @ irc.spi.gt ( http://www.spigotmc.org/pages/irc/ )
# Forums: http://www.spigotmc.org/
config-version: 11
settings:
save-user-cache-on-stop-only: true
sample-count: 12
timeout-time: 60
restart-on-crash: true
restart-script: ./start.sh
netty-threads: 4
bungeecord: false
late-bind: false
player-shuffle: 0
user-cache-size: 1000
moved-wrongly-threshold: 0.0625
moved-too-quickly-multiplier: 10.0
attribute:
maxHealth:
max: 2048.0
movementSpeed:
max: 2048.0
attackDamage:
max: 2048.0
debug: false
messages:
whitelist: Une maintenance est en cours! Reviens plus tard
unknown-command: Unknown command. Type "/help" for help.
server-full: The server is full!
outdated-client: Outdated client! Please use {0}
outdated-server: Outdated server! I'm still on {0}
restart: Server is restarting
stats:
disable-saving: false
forced-stats: {}
commands:
tab-complete: 0
send-namespaced: true
log: true
spam-exclusions:
- /skill
silent-commandblock-console: false
replace-commands:
- setblock
- summon
- testforblock
- tellraw
advancements:
disable-saving: false
disabled:
- minecraft:story/disabled
world-settings:
default:
verbose: true
growth:
cactus-modifier: 100
cane-modifier: 100
melon-modifier: 100
mushroom-modifier: 100
pumpkin-modifier: 100
sapling-modifier: 100
wheat-modifier: 100
netherwart-modifier: 100
vine-modifier: 100
cocoa-modifier: 100
entity-activation-range:
animals: 20
monsters: 20
misc: 8
tick-inactive-villagers: true
entity-tracking-range:
players: 48
animals: 48
monsters: 48
misc: 32
other: 64
ticks-per:
hopper-transfer: 8
hopper-check: 1
hopper-amount: 1
mob-spawn-range: 4
random-light-updates: false
dragon-death-sound-radius: 0
seed-village: 10387312
seed-desert: 14357617
seed-igloo: 14357618
seed-jungle: 14357619
seed-swamp: 14357620
seed-monument: 10387313
seed-shipwreck: 165745295
seed-ocean: 14357621
seed-slime: 987234911
hunger:
jump-walk-exhaustion: 0.05
jump-sprint-exhaustion: 0.2
combat-exhaustion: 0.1
regen-exhaustion: 6.0
swim-multiplier: 0.01
sprint-multiplier: 0.1
other-multiplier: 0.0
max-tnt-per-tick: 100
max-tick-time:
tile: 1000
entity: 1000
squid-spawn-range:
min: 45.0
merge-radius:
exp: 5.0
item: 4.0
enable-zombie-pigmen-portal-spawns: true
item-despawn-rate: 3000
arrow-despawn-rate: 300
view-distance: 4
wither-spawn-sound-radius: 0
hanging-tick-frequency: 100
zombie-aggressive-towards-villager: true
nerf-spawner-mobs: false
max-entity-collisions: 8
bukkit.yml
Code:
# This is the main configuration file for Bukkit.
# As you can see, there's actually not that much to configure without any plugins.
# For a reference for any variable inside this file, check out the Bukkit Wiki at
# https://www.spigotmc.org/go/bukkit-yml
#
# If you need help on this file, feel free to join us on irc or leave a message
# on the forums asking for advice.
#
# IRC: #spigot @ irc.spi.gt
# (If this means nothing to you, just go to https://www.spigotmc.org/go/irc )
# Forums: https://www.spigotmc.org/
# Bug tracker: https://www.spigotmc.org/go/bugs
settings:
allow-end: true
warn-on-overload: true
permissions-file: permissions.yml
update-folder: update
plugin-profiling: false
connection-throttle: 4000
query-plugins: true
deprecated-verbose: default
shutdown-message: Le serveur redemarre
spawn-limits:
monsters: 50
animals: 12
water-animals: 5
ambient: 3
chunk-gc:
period-in-ticks: 400
load-threshold: 300
ticks-per:
animal-spawns: 400
monster-spawns: 2
autosave: 8000
aliases: now-in-commands.yml
I'm looking for help to optimize as much as possible.
Thanks
