How do people get a 10+ playerbase? $200 budget

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Cranked

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I have tried so many things to get people to join my server and actually play it. I have $200 to spend on advertising, but I don't know what to use it on. People always say its extremely easy to get a 10-20 playerbase, but how? I tried using youtubers, rented hours on Minecraft-MP, and, I must admit, paid someone to bot for me. Nothing ever seems to work. After staying about 5-10 minutes, all the players leave. I do bump my PMC post every day at about 3-4 PM PST. If you would like to check out my server, you can at Play.FlawlessPvP.Net. If anyone could help me gain a player base, please let me know.
 
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Quick tip:
- Just stay with a specific gamemode etc. Factions, smp, survival, minigames.
- Advertise your server after setting up a dedicated gamemode.
- Once you get the playerbase you want start expanding the quality of your server.
- Expanding quality of server= No lagg+ better experience.
- Then move on to adding extra player amount the server holds (usually you would start with a small plan)
- Interact with the community, ask them what they want to see. Ask for improvements and feedback from your players it'll make em feel more comfortable playing the server.
- After all this you should start adding different gamemodes

So what I'm saying is start small and then rise up, 50 plugins for a small player base? Try decreasing the useless ones first.
 

Cranked

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Quick tip:
- Just stay with a specific gamemode etc. Factions, smp, survival, minigames.
- Advertise your server after setting up a dedicated gamemode.
- Once you get the playerbase you want start expanding the quality of your server.
- Expanding quality of server= No lagg+ better experience.
- Then move on to adding extra player amount the server holds (usually you would start with a small plan)
- Interact with the community, ask them what they want to see. Ask for improvements and feedback from your players it'll make em feel more comfortable playing the server.
- After all this you should start adding different gamemodes

So what I'm saying is start small and then rise up, 50 plugins for a small player base? Try decreasing the useless ones first.
Thank you so much. I will try this
 

Satan

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I have around 70 plugins running on an 8 GB server, need to ask my dev to combine them into one plugin :p.
What is the deal with so many plugins on a server? Even if you have 1 big plugin with all that space, it would still take up the same amount or minimally less space than having alot of plugins right...? not hating here, just kinda frustrated people commented my server has too many plugins XD yet I need all of them to make the server work.
 

Skionz

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I have around 70 plugins running on an 8 GB server, need to ask my dev to combine them into one plugin :p.
You can't just slap two projects together and expect it to work. Assuming you own the rights to all those plugins it is still going to cost a lot to combine them and in the end, it won't even matter. It isn't going to save you any space; it is just going to cost you a lot of money for nothing.
 

Mason

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I have around 70 plugins running on an 8 GB server, need to ask my dev to combine them into one plugin :p.
There's absolutely no reason to make all of those into one plugin.
It's actually better imo to keep plugins as separated as possible, having more is not an issue. I run a server with ~90 plugins, 300 players, uses 5GB of ram. It's just if you know what you're doing or not, there's is no benefit from combining plugins.

Edit: Currently using 1.7GB of ram, 135 players, 88 plugins.
VhCubZO.jpg
 

Dragon

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You can't just slap two projects together and expect it to work. Assuming you own the rights to all those plugins it is still going to cost a lot to combine them and in the end, it won't even matter. It isn't going to save you any space; it is just going to cost you a lot of money for nothing.
There's absolutely no reason to make all of those into one plugin.
It's actually better imo to keep plugins as separated as possible, having more is not an issue. I run a server with ~90 plugins, 300 players, uses 5GB of ram. It's just if you know what you're doing or not, there's is no benefit from combining plugins.

Edit: Currently using 1.7GB of ram, 135 players, 88 plugins.
VhCubZO.jpg
Ok then, I guess I won't.
 

Mason

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Not really. Having a whole custom essentials plugin with only the stuff you need is great and easier to manage, instead of having 100 seperate plugins you all need to manage and configure you have 1 essential plugin doing all the tasks for you.
...Riiight...

Enjoy your "performance increase" from combining plugins then?
 
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